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0.1.0-rc2
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CHANGELOG.md

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@@ -5,6 +5,12 @@ The TF2 Config started with the my CSGO config 3.0.6 as a base and was edited fo
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New updates are added as a h2 header (`##`) above the previous version (meaning new versions will always be added to the TOP of this document). Changes to the changelog for a previous version are allowed under the condition that they must be documented in a new update (this means there will be a version bump even if no changes are made to any other files)
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We use [Semantic Versioning 2.0.0](https://semver.org/spec/v2.0.0.html) which is the undoubtedly best format for version formatting, please use it for your own projects.
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## 0.1.0-rc2
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* Fixed linting problem in README.md
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* Added an extra newline before the start of the version h2's
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## 0.1.0-rc1
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+ Added an end-of-file trailing newline to .gitignore
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+ Added a second nag about reading this to the important box
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- Removed game_type and game_mode becuase they don't exist in TF2
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- Removed trusted_launch_info from section 10.0 because TF2 does not support trusted launch.
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- Deleted config.cfg because there either isn't or I couldn't find a TF2 equivelant file
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- Removed csgo_bigfinfrank.txt because it's going to be extremely incompatible with TF2, a TF2 version might be added in the future but it's unlikely.
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- Removed csgo_bigfinfrank.txt because it's going to be extremely incompatible with TF2, a TF2 version might be added in the future but it's unlikely.

README.md

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@@ -47,7 +47,8 @@ Mine without the me-specific options (easy copy-paste):
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-d3d9ex -no_texture_stream -small -forever -novid -rpt -tickrate 32 -high -windowed -noborder -maxplayers 255 +exec autoexec.cfg
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```
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First to get this out of the way, options that start with a `-` are "normal" launch options that change stuff about how the game launches, tell the engine to do a certain thing, or hint to your OS about something. The ones that start with a `+` are simply in-game console commands that will be run as soon as the game starts, one example is if you needed to use sv_cheats commands in your autoexec, you could put `+sv_cheats 1` in your launch options and turn off sv_cheats at the end of your autoexec that way the cheat command is enabled when you launch but if you reload your config in-game it won't disable achievements.
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First to get this out of the way, options that start with a `-` are "normal" launch options that change stuff about how the game launches, tell the engine to do a certain thing, or hint to your OS about something. The ones that start with a `+` are simply in-game console commands that will be run as soon as the game starts.
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One example of where this could be useful is if you needed to use sv_cheats commands in your autoexec, you could put `+sv_cheats 1` in your launch options and turn off sv_cheats at the end of your autoexec that way the cheat command is enabled when you launch but if you reload your config in-game it won't disable achievements.
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### How do I set launch options?

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