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Copy file name to clipboardexpand all lines: src/lib/world/src/chunk_format.rs
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@@ -15,15 +15,15 @@ use std::io::Read;
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use tracing::{error, warn};
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use vanilla_chunk_format::BlockData;
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#[cfg(test)]
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constBLOCKSFILE:&[u8] = &[0];
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// #[cfg(test)]
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// const BLOCKSFILE: &[u8] = &[0];
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// If this file doesn't exist, you'll have to create it yourself. Download the 1.21.1 server from the
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// minecraft launcher, extract the blocks data (info here https://minecraft.wiki/w/Minecraft_Wiki:Projects/wiki.vg_merge/Data_Generators#Blocks_report)
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// , put the blocks.json file in the .etc folder, and run the blocks_parser.py script in the scripts
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// folder. This will generate the blockmappings.json file that is compressed with bzip2 and included
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