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CHANGELOG.md

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All notable changes to this project will be documented in this file.
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See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
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## 2022-04-12
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### Changes
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---
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Packages with breaking changes:
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- [`flame_forge2d` - `v0.11.0`](#flame_forge2d---v0110)
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Packages with other changes:
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- [`flame` - `v1.1.1`](#flame---v111)
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- [`flame_oxygen` - `v0.1.2`](#flame_oxygen---v012)
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- [`flame_bloc` - `v1.3.0`](#flame_bloc---v130)
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- [`flame_rive` - `v1.2.0`](#flame_rive---v120)
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- [`flame_svg` - `v1.2.0`](#flame_svg---v120)
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- [`flame_test` - `v1.4.0`](#flame_test---v140)
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- [`flame_tiled` - `v1.4.0`](#flame_tiled---v140)
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- [`flame_audio` - `v1.0.2`](#flame_audio---v102)
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- [`flame_flare` - `v1.1.1`](#flame_flare---v111)
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- [`flame_fire_atlas` - `v1.0.2`](#flame_fire_atlas---v102)
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Packages with dependency updates only:
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> Packages listed below depend on other packages in this workspace that have had changes. Their versions have been incremented to bump the minimum dependency versions of the packages they depend upon in this project.
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- `flame_audio` - `v1.0.2`
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- `flame_flare` - `v1.1.1`
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- `flame_fire_atlas` - `v1.0.2`
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---
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#### `flame_forge2d` - `v0.11.0`
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- **FEAT**: Bump forg2d version and have flame_forge2d examples use latest syntax (#1535). ([4f7a12eb](https://github.com/flame-engine/flame/commit/4f7a12eb2c00d370fd093de4af6a3f9f740aa03a))
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- **FEAT**: Added children parameter to Component constructor (#1525). ([f0b31fcf](https://github.com/flame-engine/flame/commit/f0b31fcfc0fc6b0f8f96895ef6a68fd5a30a3159))
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- **DOCS**: Fix flame_forge2d readme links (#1540). ([c51bc6db](https://github.com/flame-engine/flame/commit/c51bc6db5dbd32283a7e441b450e0dc4636891c6))
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- **BREAKING** **FEAT**: Flip gravity in flame_forge2d to be able to mix Forge2D and Flame components (#1506). ([bdb360f1](https://github.com/flame-engine/flame/commit/bdb360f18128f9305baa0e6ca77ee6fcad496bc7))
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#### `flame` - `v1.1.1`
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- **REFACTOR**: Added classes MoveByEffect and MoveToEffect (#1524). ([2171a119](https://github.com/flame-engine/flame/commit/2171a119378855872f6bece37edc95b3d68f28ae))
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- **FIX**: Invalidate polygon cache on resize (#1529). ([11bf75d0](https://github.com/flame-engine/flame/commit/11bf75d074fe9c0d3e043ce43611a1bb1824dd40))
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- **FIX**: Bug with anchor parameter in Sprite.render() (#1508). ([325df46e](https://github.com/flame-engine/flame/commit/325df46e19ebcd5ac13e3192f4360bacb3de1c37))
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- **FIX**: Make CollisionProspect's a, b have unordered equality (#1519). ([5b2471c8](https://github.com/flame-engine/flame/commit/5b2471c8ae29a1313db3b2c21dee6d4654a0132c))
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- **FEAT**: able to clear all overlays (#1536). ([7b15c9a1](https://github.com/flame-engine/flame/commit/7b15c9a1ca58c19265e65899e27c65146d42788c))
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- **FEAT**: Automatic Isometric Grid scaling (#1468). ([cae8c0ce](https://github.com/flame-engine/flame/commit/cae8c0ceb395416ed86fd644c1dd7790eae127ca))
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- **FEAT**: Added children parameter to Component constructor (#1525). ([f0b31fcf](https://github.com/flame-engine/flame/commit/f0b31fcfc0fc6b0f8f96895ef6a68fd5a30a3159))
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- **FEAT**: Camera's Viewfinder can now be affected by rotation effects (#1527). ([f46cae04](https://github.com/flame-engine/flame/commit/f46cae040e34f6037a9e0a7e259bf22b9dff7acb))
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- **FEAT**: Scale (zoom) effects can now be applied to Viewfinder in CameraComponent (#1514). ([403b6e60](https://github.com/flame-engine/flame/commit/403b6e60433f5e059b81298fd4b39a77957932fb))
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- **FEAT**: adding HasGameRef.mockGameRef (#1520). ([4f389f8b](https://github.com/flame-engine/flame/commit/4f389f8b88b181832316bae551e31a3a70907ee7))
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- **FEAT**: flame tests can now generate golden tests (#1501). ([316a0b3b](https://github.com/flame-engine/flame/commit/316a0b3bb0996ed20a3b93175102524b38bfa3e2))
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#### `flame_oxygen` - `v0.1.2`
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#### `flame_bloc` - `v1.3.0`
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- **FEAT**: flame tests can now generate golden tests (#1501). ([316a0b3b](https://github.com/flame-engine/flame/commit/316a0b3bb0996ed20a3b93175102524b38bfa3e2))
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#### `flame_rive` - `v1.2.0`
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- **FEAT**: Added children parameter to Component constructor (#1525). ([f0b31fcf](https://github.com/flame-engine/flame/commit/f0b31fcfc0fc6b0f8f96895ef6a68fd5a30a3159))
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#### `flame_svg` - `v1.2.0`
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- **FEAT**: Added children parameter to Component constructor (#1525). ([f0b31fcf](https://github.com/flame-engine/flame/commit/f0b31fcfc0fc6b0f8f96895ef6a68fd5a30a3159))
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#### `flame_test` - `v1.4.0`
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- **FEAT**: Added closeToAabb() (#1531). ([f7b6cc69](https://github.com/flame-engine/flame/commit/f7b6cc69abd6af89cafd892c7f2518b9b7bf3fc6))
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- **FEAT**: flame tests can now generate golden tests (#1501). ([316a0b3b](https://github.com/flame-engine/flame/commit/316a0b3bb0996ed20a3b93175102524b38bfa3e2))
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#### `flame_tiled` - `v1.4.0`
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- **FEAT**: Possibility to create RenderableTiledMap from TiledMap (#1534). ([5ed08333](https://github.com/flame-engine/flame/commit/5ed08333215658b9eaca049f6ba16b6509901bb9))
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- **FEAT**: Added children parameter to Component constructor (#1525). ([f0b31fcf](https://github.com/flame-engine/flame/commit/f0b31fcfc0fc6b0f8f96895ef6a68fd5a30a3159))
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## 2022-03-30
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### Changes

examples/pubspec.yaml

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dependencies:
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flame_svg: ^1.1.0
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flame: ^1.1.1
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flame_svg: ^1.2.0
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packages/flame/CHANGELOG.md

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## 1.1.1
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- **REFACTOR**: Added classes MoveByEffect and MoveToEffect (#1524). ([2171a119](https://github.com/flame-engine/flame/commit/2171a119378855872f6bece37edc95b3d68f28ae))
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- **FIX**: Invalidate polygon cache on resize (#1529). ([11bf75d0](https://github.com/flame-engine/flame/commit/11bf75d074fe9c0d3e043ce43611a1bb1824dd40))
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- **FIX**: Bug with anchor parameter in Sprite.render() (#1508). ([325df46e](https://github.com/flame-engine/flame/commit/325df46e19ebcd5ac13e3192f4360bacb3de1c37))
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- **FIX**: Make CollisionProspect's a, b have unordered equality (#1519). ([5b2471c8](https://github.com/flame-engine/flame/commit/5b2471c8ae29a1313db3b2c21dee6d4654a0132c))
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- **FEAT**: able to clear all overlays (#1536). ([7b15c9a1](https://github.com/flame-engine/flame/commit/7b15c9a1ca58c19265e65899e27c65146d42788c))
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- **FEAT**: Automatic Isometric Grid scaling (#1468). ([cae8c0ce](https://github.com/flame-engine/flame/commit/cae8c0ceb395416ed86fd644c1dd7790eae127ca))
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- **FEAT**: Added children parameter to Component constructor (#1525). ([f0b31fcf](https://github.com/flame-engine/flame/commit/f0b31fcfc0fc6b0f8f96895ef6a68fd5a30a3159))
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- **FEAT**: Camera's Viewfinder can now be affected by rotation effects (#1527). ([f46cae04](https://github.com/flame-engine/flame/commit/f46cae040e34f6037a9e0a7e259bf22b9dff7acb))
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- **FEAT**: Scale (zoom) effects can now be applied to Viewfinder in CameraComponent (#1514). ([403b6e60](https://github.com/flame-engine/flame/commit/403b6e60433f5e059b81298fd4b39a77957932fb))
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- **FEAT**: adding HasGameRef.mockGameRef (#1520). ([4f389f8b](https://github.com/flame-engine/flame/commit/4f389f8b88b181832316bae551e31a3a70907ee7))
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- **FEAT**: flame tests can now generate golden tests (#1501). ([316a0b3b](https://github.com/flame-engine/flame/commit/316a0b3bb0996ed20a3b93175102524b38bfa3e2))
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## 1.1.0
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- Graduate package to a stable release. See pre-releases prior to this version for changelog entries.

packages/flame/pubspec.yaml

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name: flame
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description: A minimalist Flutter game engine, provides a nice set of somewhat independent modules you can choose from.
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version: 1.1.1
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homepage: https://github.com/flame-engine/flame
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flame_test: ^1.4.0
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packages/flame_audio/CHANGELOG.md

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## 1.0.2
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- Update a dependency to the latest release.
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## 1.0.1
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- Graduate package to a stable release. See pre-releases prior to this version for changelog entries.

packages/flame_audio/pubspec.yaml

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name: flame_audio
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description: Audio support for the Flame game engine. This containst all audio related code will live in the future, using the audioplayers package.
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homepage: https://github.com/flame-engine/flame/tree/main/packages/flame_audio
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packages/flame_bloc/CHANGELOG.md

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## 1.3.0
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- **FEAT**: flame tests can now generate golden tests (#1501). ([316a0b3b](https://github.com/flame-engine/flame/commit/316a0b3bb0996ed20a3b93175102524b38bfa3e2))
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## 1.2.0
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- Graduate package to a stable release. See pre-releases prior to this version for changelog entries.

packages/flame_bloc/pubspec.yaml

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name: flame_bloc
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description: Bloc integration to Flame games
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packages/flame_fire_atlas/CHANGELOG.md

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## 1.0.2
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- Update a dependency to the latest release.
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packages/flame_fire_atlas/pubspec.yaml

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description: Easy to use texture atlases for the flame engine created with the fire atlas editor
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packages/flame_flare/CHANGELOG.md

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## 1.1.1
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- Update a dependency to the latest release.
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packages/flame_flare/pubspec.yaml

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packages/flame_forge2d/CHANGELOG.md

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## 0.11.0
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> Note: This release has breaking changes.
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- **FEAT**: Bump forg2d version and have flame_forge2d examples use latest syntax (#1535). ([4f7a12eb](https://github.com/flame-engine/flame/commit/4f7a12eb2c00d370fd093de4af6a3f9f740aa03a))
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- **FEAT**: Added children parameter to Component constructor (#1525). ([f0b31fcf](https://github.com/flame-engine/flame/commit/f0b31fcfc0fc6b0f8f96895ef6a68fd5a30a3159))
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- **DOCS**: Fix flame_forge2d readme links (#1540). ([c51bc6db](https://github.com/flame-engine/flame/commit/c51bc6db5dbd32283a7e441b450e0dc4636891c6))
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- **BREAKING** **FEAT**: Flip gravity in flame_forge2d to be able to mix Forge2D and Flame components (#1506). ([bdb360f1](https://github.com/flame-engine/flame/commit/bdb360f18128f9305baa0e6ca77ee6fcad496bc7))
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packages/flame_forge2d/pubspec.yaml

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description: Forge2D (Box2D) support for the Flame game engine. This uses the forge2d package and provides wrappers and components to be used inside Flame.
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packages/flame_oxygen/CHANGELOG.md

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packages/flame_oxygen/pubspec.yaml

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description: Integrate the Oxygen ECS with the Flame Engine.
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packages/flame_rive/CHANGELOG.md

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## 1.2.0
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- **FEAT**: Added children parameter to Component constructor (#1525). ([f0b31fcf](https://github.com/flame-engine/flame/commit/f0b31fcfc0fc6b0f8f96895ef6a68fd5a30a3159))
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packages/flame_rive/pubspec.yaml

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description: Rive support for the Flame game engine. This uses the rive package and provides wrappers and components to be used inside Flame.
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packages/flame_svg/CHANGELOG.md

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## 1.2.0
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- **FEAT**: Added children parameter to Component constructor (#1525). ([f0b31fcf](https://github.com/flame-engine/flame/commit/f0b31fcfc0fc6b0f8f96895ef6a68fd5a30a3159))
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packages/flame_svg/example/pubspec.yaml

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packages/flame_svg/pubspec.yaml

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packages/flame_test/CHANGELOG.md

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## 1.4.0
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- **FEAT**: Added closeToAabb() (#1531). ([f7b6cc69](https://github.com/flame-engine/flame/commit/f7b6cc69abd6af89cafd892c7f2518b9b7bf3fc6))
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- **FEAT**: flame tests can now generate golden tests (#1501). ([316a0b3b](https://github.com/flame-engine/flame/commit/316a0b3bb0996ed20a3b93175102524b38bfa3e2))
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- **FIX**: Fix calculation of AABB for `ShapeHitbox`es (#1481). ([a559d9a1](https://github.com/flame-engine/flame/commit/a559d9a12bfb42e161469745795fb91cdf161f8b))

packages/flame_test/example/pubspec.yaml

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flame: ^1.1.0
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flame: ^1.1.1
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dev_dependencies:
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flame_test:
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path: ../

packages/flame_test/pubspec.yaml

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name: flame_test
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description: A package with classes to help testing applications using Flame
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version: 1.3.0
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version: 1.4.0
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homepage: https://github.com/flame-engine/flame/tree/main/packages/flame_test
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environment:
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sdk: ">=2.14.0 <3.0.0"
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flutter: ">=2.5.0"
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dependencies:
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flame: ^1.1.0
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flame: ^1.1.1
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flutter:
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sdk: flutter
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flutter_test:

packages/flame_tiled/CHANGELOG.md

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## 1.4.0
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- **FEAT**: Possibility to create RenderableTiledMap from TiledMap (#1534). ([5ed08333](https://github.com/flame-engine/flame/commit/5ed08333215658b9eaca049f6ba16b6509901bb9))
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- **FEAT**: Added children parameter to Component constructor (#1525). ([f0b31fcf](https://github.com/flame-engine/flame/commit/f0b31fcfc0fc6b0f8f96895ef6a68fd5a30a3159))
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## 1.3.0
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- Graduate package to a stable release. See pre-releases prior to this version for changelog entries.

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