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model_function_create_update.go
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/*
FunLess Platfom API
The API for the FunLess Platform
API version: 0.5
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package openapi
import (
"encoding/json"
"os"
)
// checks if the FunctionCreateUpdate type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &FunctionCreateUpdate{}
// FunctionCreateUpdate struct for FunctionCreateUpdate
type FunctionCreateUpdate struct {
// Name of the function
Name *string `json:"name,omitempty"`
// File with the code of the function
Code **os.File `json:"code,omitempty"`
// Whether to wait for all workers to receive the code of the function. If false, the request returns as soon as the creation request terminates.
WaitForWorkers *bool `json:"wait_for_workers,omitempty"`
// Events that can trigger the function
Events []FunctionCreateUpdateEventsInner `json:"events,omitempty"`
// Data sinks that receive invocation's results
Sinks []FunctionCreateUpdateSinksInner `json:"sinks,omitempty"`
}
// NewFunctionCreateUpdate instantiates a new FunctionCreateUpdate object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewFunctionCreateUpdate() *FunctionCreateUpdate {
this := FunctionCreateUpdate{}
var waitForWorkers bool = true
this.WaitForWorkers = &waitForWorkers
return &this
}
// NewFunctionCreateUpdateWithDefaults instantiates a new FunctionCreateUpdate object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewFunctionCreateUpdateWithDefaults() *FunctionCreateUpdate {
this := FunctionCreateUpdate{}
var waitForWorkers bool = true
this.WaitForWorkers = &waitForWorkers
return &this
}
// GetName returns the Name field value if set, zero value otherwise.
func (o *FunctionCreateUpdate) GetName() string {
if o == nil || IsNil(o.Name) {
var ret string
return ret
}
return *o.Name
}
// GetNameOk returns a tuple with the Name field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *FunctionCreateUpdate) GetNameOk() (*string, bool) {
if o == nil || IsNil(o.Name) {
return nil, false
}
return o.Name, true
}
// HasName returns a boolean if a field has been set.
func (o *FunctionCreateUpdate) HasName() bool {
if o != nil && !IsNil(o.Name) {
return true
}
return false
}
// SetName gets a reference to the given string and assigns it to the Name field.
func (o *FunctionCreateUpdate) SetName(v string) {
o.Name = &v
}
// GetCode returns the Code field value if set, zero value otherwise.
func (o *FunctionCreateUpdate) GetCode() *os.File {
if o == nil || IsNil(o.Code) {
var ret *os.File
return ret
}
return *o.Code
}
// GetCodeOk returns a tuple with the Code field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *FunctionCreateUpdate) GetCodeOk() (**os.File, bool) {
if o == nil || IsNil(o.Code) {
return nil, false
}
return o.Code, true
}
// HasCode returns a boolean if a field has been set.
func (o *FunctionCreateUpdate) HasCode() bool {
if o != nil && !IsNil(o.Code) {
return true
}
return false
}
// SetCode gets a reference to the given *os.File and assigns it to the Code field.
func (o *FunctionCreateUpdate) SetCode(v *os.File) {
o.Code = &v
}
// GetWaitForWorkers returns the WaitForWorkers field value if set, zero value otherwise.
func (o *FunctionCreateUpdate) GetWaitForWorkers() bool {
if o == nil || IsNil(o.WaitForWorkers) {
var ret bool
return ret
}
return *o.WaitForWorkers
}
// GetWaitForWorkersOk returns a tuple with the WaitForWorkers field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *FunctionCreateUpdate) GetWaitForWorkersOk() (*bool, bool) {
if o == nil || IsNil(o.WaitForWorkers) {
return nil, false
}
return o.WaitForWorkers, true
}
// HasWaitForWorkers returns a boolean if a field has been set.
func (o *FunctionCreateUpdate) HasWaitForWorkers() bool {
if o != nil && !IsNil(o.WaitForWorkers) {
return true
}
return false
}
// SetWaitForWorkers gets a reference to the given bool and assigns it to the WaitForWorkers field.
func (o *FunctionCreateUpdate) SetWaitForWorkers(v bool) {
o.WaitForWorkers = &v
}
// GetEvents returns the Events field value if set, zero value otherwise.
func (o *FunctionCreateUpdate) GetEvents() []FunctionCreateUpdateEventsInner {
if o == nil || IsNil(o.Events) {
var ret []FunctionCreateUpdateEventsInner
return ret
}
return o.Events
}
// GetEventsOk returns a tuple with the Events field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *FunctionCreateUpdate) GetEventsOk() ([]FunctionCreateUpdateEventsInner, bool) {
if o == nil || IsNil(o.Events) {
return nil, false
}
return o.Events, true
}
// HasEvents returns a boolean if a field has been set.
func (o *FunctionCreateUpdate) HasEvents() bool {
if o != nil && !IsNil(o.Events) {
return true
}
return false
}
// SetEvents gets a reference to the given []FunctionCreateUpdateEventsInner and assigns it to the Events field.
func (o *FunctionCreateUpdate) SetEvents(v []FunctionCreateUpdateEventsInner) {
o.Events = v
}
// GetSinks returns the Sinks field value if set, zero value otherwise.
func (o *FunctionCreateUpdate) GetSinks() []FunctionCreateUpdateSinksInner {
if o == nil || IsNil(o.Sinks) {
var ret []FunctionCreateUpdateSinksInner
return ret
}
return o.Sinks
}
// GetSinksOk returns a tuple with the Sinks field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *FunctionCreateUpdate) GetSinksOk() ([]FunctionCreateUpdateSinksInner, bool) {
if o == nil || IsNil(o.Sinks) {
return nil, false
}
return o.Sinks, true
}
// HasSinks returns a boolean if a field has been set.
func (o *FunctionCreateUpdate) HasSinks() bool {
if o != nil && !IsNil(o.Sinks) {
return true
}
return false
}
// SetSinks gets a reference to the given []FunctionCreateUpdateSinksInner and assigns it to the Sinks field.
func (o *FunctionCreateUpdate) SetSinks(v []FunctionCreateUpdateSinksInner) {
o.Sinks = v
}
func (o FunctionCreateUpdate) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o FunctionCreateUpdate) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.Name) {
toSerialize["name"] = o.Name
}
if !IsNil(o.Code) {
toSerialize["code"] = o.Code
}
if !IsNil(o.WaitForWorkers) {
toSerialize["wait_for_workers"] = o.WaitForWorkers
}
if !IsNil(o.Events) {
toSerialize["events"] = o.Events
}
if !IsNil(o.Sinks) {
toSerialize["sinks"] = o.Sinks
}
return toSerialize, nil
}
type NullableFunctionCreateUpdate struct {
value *FunctionCreateUpdate
isSet bool
}
func (v NullableFunctionCreateUpdate) Get() *FunctionCreateUpdate {
return v.value
}
func (v *NullableFunctionCreateUpdate) Set(val *FunctionCreateUpdate) {
v.value = val
v.isSet = true
}
func (v NullableFunctionCreateUpdate) IsSet() bool {
return v.isSet
}
func (v *NullableFunctionCreateUpdate) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableFunctionCreateUpdate(val *FunctionCreateUpdate) *NullableFunctionCreateUpdate {
return &NullableFunctionCreateUpdate{value: val, isSet: true}
}
func (v NullableFunctionCreateUpdate) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableFunctionCreateUpdate) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}