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SndInfo.txt
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// Empty sound placeholder
NULL DSEMPTY
/* Pickup Sounds */
// Ammo
pickups/ammo P_AMMO
pickups/ammobox P_AMMOB
// Weapons
pickups/mgun P_MGUN
pickups/cgun P_CGUN
pickups/cgunsod SSND0038
pickups/cgunlost LSND0038
$singular pickups\mgun
$singular pickups\cgun
$singular pickups\cgunsod
$singular pickups\cgunlost
// Health
pickups/food P_FOOD
pickups/medkit P_MEDKIT
pickups/life P_LIFE
// Keys
pickups/key P_KEY
$singular pickups\key
// Score Items
pickups/chest T_CHEST
pickups/cross T_CROSS
pickups/crown T_CROWN
pickups/cup T_CUP
$alias pickups/bomb pickups/chest
$alias pickups/ctrlpanel pickups/crown
$alias pickups/plutonium pickups/cup
$alias pickups/radio pickups/cross
// Spear of Destiny
spear/pickup SSND0039
spear/pickup2 LSND0039
/* Map Sounds */
// Doors
door/classic/open WSND0003
door/classic/close WSND0002
door/classic/secret WSND0015
door/open2 LSND0003
door/close2 LSND0002
door/secret2 LSND0013
// Switches
switches/elevator WSND0030
switches/elevator2 LSND0022
/* Menu Sounds */
menu/activate M_SELECT
menu/backup M_BACK
menu/change M_MOVE
menu/choose NULL
menu/select M_SELECT
menu/clear M_BACK
menu/cursor M_MOVE
menu/dismiss M_BACK
menu/invalid NULL
menu/prompt M_MOVE
menu/alert DSNOWAY
$alias menu/quit1 NULL
$alias menu/quit2 NULL
/* Stat Screen Sounds */
stats/bonus100 S_100
stats/bonuscount S_BONUSD
stats/total S_BONUSC
stats/nobonus S_BONUSN
$limit stats/bonuscount 1
/* Weapon Sounds */
// Player weapons
weapons/wknife DSWKNIF
weapons/wpistol WSND0005
weapons/wmachinegun WSND0004
weapons/wchaingun WSND0006
weapons/wpistol2 LSND0005
weapons/wmachinegun2 LSND0004
weapons/wchaingun2 LSND0006
// Enemy weapons
shots/burst WSND0011
shots/single WSND0021
shots/burst2 LSND0009
shots/single2 LSND0017
boss/attack WSND0010
syringe/throw DSBO3ATK
flame/fire DSFLAME
missile/fire DSMISSF
missile/hit DSMISSX
missile/sodfire DSMISSFS
/* Player Sounds */
$playersound player male *pain100 WSND0014
$playersounddup player male *pain75 *pain100
$playersounddup player male *pain50 *pain100
$playersounddup player male *pain25 *pain100
$playersound player male *death DSDEATH
$playersound player male *xdeath DSDEATH
$playersound player male *usefail DSNOWAY
bj/yell WSND0032
/* Miscellaneous */
$alias misc/secret NULL
slurpie WSND0022
slurpie2 LSND0018
goobers S_GOOB
/* Enemy Sounds */
// Dog
dog/sight WSND0001
dog/attack WSND0029
dog/death WSND0016
doberman/sight LSND0001
doberman/attack LSND0021
doberman/death LSND0014
// Brownshirt Guard
brown/die1 WSND0012
brown/die2 WSND0013
brown/die4 WSND0034
brown/die5 WSND0035
brown/die6 WSND0039
brown/die7 WSND0040
brown/die8 WSND0041
brown/die9 WSND0042
$random brown/die3 { brown/die2 brown/die4 }
brown/sight WSND0000
$random brown/death { brown/die1 brown/die2 brown/die3 brown/die4 brown/die5 brown/die7 brown/die8 brown/die9 }
green/die1 LSND0010
green/die2 LSND0011
green/die3 LSND0023
green/die4 LSND0023
green/die5 LSND0024
green/die6 LSND0015
green/die7 LSND0026
green/die8 LSND0027
green/die9 LSND0028
green/sight LSND0000
$random green/death { green/die1 green/die2 green/die3 green/die4 green/die5 green/die7 green/die7 green/die8 }
// SS Guard
blue/sight WSND0007
blue/death WSND0020
black/sight LSND0007
black/death LSND0016
// Officer
white/sight WSND0027
white/death WSND0028
white2/sight LSND0019
white2/death LSND0020
// Mutant
$alias mutant/sight NULL
mutant/death WSND0017
gunbat/death LSND0015
// Hans Grosse
hans/sight WSND0008
hans/death WSND0009
// Dr. Schabbs
schabbs/sight WSND0025
schabbs/death WSND0024
// Hitler Ghost
hgst/sight WSND0023
hgst/death WSND0026
// Hitler Mech
hitler1/sight WSND0018
hitler1/death WSND0031
// Hitler
hitler2/sight WSND0033
hitler2/death WSND0019
// Giftmacher
gift/sight WSND0037
gift/death WSND0036
// Gretel Grosse
gretel/sight WSND0043
gretel/death WSND0044
// Fettgesicht
fatface/sight WSND0038
fatface/death WSND0045
// Trans Grosse
trans/sight SSND0029
trans/death SSND0030
// Submarine Willy
willy/sight LSND0029
willy/death LSND0030
// Ubermutant
$alias uber/sight NULL
uber/death SSND0033
// The Axe
$alias theaxe/sight NULL
theaxe/death LSND0033
// Death Knight
dk/sight SSND0034
dk/death SSND0035
// Robot Droid
robot/sight LSND0034
robot/death LSND0035
// Spectre
spectre/sight DSGHOSIT
// Angel of Death
aod/sight SSND0036
aod/death SSND0037
aod/fire DSAODFIR
// Devil Incarnate
devil/sight LSND0036
devil/death LSND0037
$alias devil/fire aod/fire
// Barnacle Wilhelm
wilhelm/sight SSND0031
wilhelm/death SSND0032
// Professor Quarkblitz
quarkblitz/sight LSND0031
quarkblitz/death LSND0032