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Releases: gecolay/GSit

Update 1.2.5 - Improvements

04 Sep 11:32
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Update 1.2.5:

  • [+] Added Auto-Update to the config.yml file! (Your config file will finally always be up to date without deleting it!) (Works 1.18.2+)
  • [+] Added Auto-Update to all language files!
  • [>] When you sit down, you now see your food bar instead of a seat health bar!
  • [>] Renamed the GSit.GSitReload permission to GSit.Reload
  • [>] Changed the default value of the "lay-night-skip" config option to "true"
  • [D] Added GSitReloadEvent (Called when the /gsitreload command is used)

Update 1.2.4 - Bugfixes

22 Aug 14:18
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Update 1.2.4:

  • [>] Removed seat ticks to improve server performance!
  • [!] Fixed plugin loading issues on older servers!
  • [!] Fixed bugs with pistons moving a seat!

Update 1.2.3 - Improvements & Bugfixes

20 Aug 12:29
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Update 1.2.3:

  • [+] Added "bottom-part-only" config option! (Defines whether you can sit on stairs and slabs by clicking that are not in the bottom part of a block)
  • [>] Moved and rewrite a lot of internal code! (no API changes!)
  • [>] Improved performance!
  • [!] Fixed seat rotating!
  • [!] Fixed bugs with pistons moving a seat!

Update 1.2.1 - 1.19.1 Update

27 Jul 19:24
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Update 1.2.1:

  • [+] Added 1.19.1 Support!!
  • [+] Added "/crawl toggle" subcommand!
  • [+] Added "GSit.CrawlToggle" permission!

Update 1.2.0 - Updates, Fixes & API-Changes

24 Jul 10:10
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Update 1.2.0:

  • [+] Added "double-sneak" config option! (Defines whether a player can double-sneak in a short amount of time to start crawling)
  • [+] Added ja_jp Japanese lang file!
  • [+] Added "GSit.ByPass.Region" permission! (allows you to bypass region and world flags & limits like WorldGuard flags)
  • [>] All permissions that were previously considered "feature permissions" are now default permissions!
  • [>] You can no longer sit or pose on top of blocks you can't jump on!
  • [>] You can now crawl while sneaking!
  • [!] Fixed plugin loading issues!
  • [!] Fixed PlotSquared issues!
  • [-] Removed "check-feature-permissions" config option!
  • [D] API-Changes (Take a look at GSitAPI)
  • [D] All sit events & sit methods now use a LivingEntity instead of a player! (please change your API calls here!)
  • [D] All sit events have been renamed from player events to entity events!
  • [D] All sit events now use "getEntity" instead of "getPlayer"!
  • [D] The PoseSeat object now has the "getPlayer" method! (no longer get the player from the Seat object of the PoseSeat!)

Full Changelog: 1.1.2...1.2.0

Update 1.1.2 - Updates & Fixes

03 Jul 20:39
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Update 1.1.2:

  • [>] The GriefPrevention checks will now only check if "trusted-region-only" is "true"
  • [>] Moved a lot of internal Code around (Should not effect the API)
  • [!] Fix Paper-Message-Support!
  • [!] Fix sit command problems!
  • [!] Fix loading problems of GSit!
  • [D] API-Changes (Take a look at GSitAPI) (You now need to provide the Player when you remove a Seat, PoseSeat, Crawl-Object and no longer the Object itself)

Full Changelog: 1.1.1...1.1.2

Update 1.1.1 - Updates & Fixes

02 Jul 15:09
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Update 1.1.1:

  • [+] Added Paper-Message-Support! (Format)
  • [+] Added GriefPrevention-Support! (Checks if a Player can access a Region)
  • [+] Added "PlayerSit max-distance" config setting!
  • [>] Updated message formats for Paper-Message-Support!
  • [>] Updated lang files! (Take a look at the files when you need to edit something: Files)
  • [>] GSit should now correctly check your server type, to work it!
  • [>] Pre Implemented some Emote features (command, api & events) (They are currently not available!)
  • [!] Fixed message problems on outdated server versions!
  • [!] Fixed version checks for Bukkit-Servers!
  • [!] Fixed problems with message support for Paper-Servers!
  • [!] Fixed problems with glow effects on pose features!
  • [!] Fixed action bar messages!
  • [D] Pre Implemented some Emote functions to the API (They will currently don't do anything, because there are no Emote files!)
  • [D] Pre Implemented some Emote events to the API (They will currently don't trigger, because there are no Emote files!)
  • [G] GitHub-Changelog: Changelog