Releases: gecolay/GSit
Releases · gecolay/GSit
Update 1.2.5 - Improvements
Update 1.2.5:
- [+] Added Auto-Update to the config.yml file! (Your config file will finally always be up to date without deleting it!) (Works 1.18.2+)
- [+] Added Auto-Update to all language files!
- [>] When you sit down, you now see your food bar instead of a seat health bar!
- [>] Renamed the GSit.GSitReload permission to GSit.Reload
- [>] Changed the default value of the "lay-night-skip" config option to "true"
- [D] Added GSitReloadEvent (Called when the /gsitreload command is used)
Update 1.2.4 - Bugfixes
Update 1.2.4:
- [>] Removed seat ticks to improve server performance!
- [!] Fixed plugin loading issues on older servers!
- [!] Fixed bugs with pistons moving a seat!
Update 1.2.3 - Improvements & Bugfixes
Update 1.2.3:
- [+] Added "bottom-part-only" config option! (Defines whether you can sit on stairs and slabs by clicking that are not in the bottom part of a block)
- [>] Moved and rewrite a lot of internal code! (no API changes!)
- [>] Improved performance!
- [!] Fixed seat rotating!
- [!] Fixed bugs with pistons moving a seat!
Update 1.2.1 - 1.19.1 Update
Update 1.2.1:
- [+] Added 1.19.1 Support!!
- [+] Added "/crawl toggle" subcommand!
- [+] Added "GSit.CrawlToggle" permission!
Update 1.2.0 - Updates, Fixes & API-Changes
Update 1.2.0:
- [+] Added "double-sneak" config option! (Defines whether a player can double-sneak in a short amount of time to start crawling)
- [+] Added ja_jp Japanese lang file!
- [+] Added "GSit.ByPass.Region" permission! (allows you to bypass region and world flags & limits like WorldGuard flags)
- [>] All permissions that were previously considered "feature permissions" are now default permissions!
- [>] You can no longer sit or pose on top of blocks you can't jump on!
- [>] You can now crawl while sneaking!
- [!] Fixed plugin loading issues!
- [!] Fixed PlotSquared issues!
- [-] Removed "check-feature-permissions" config option!
- [D] API-Changes (Take a look at GSitAPI)
- [D] All sit events & sit methods now use a LivingEntity instead of a player! (please change your API calls here!)
- [D] All sit events have been renamed from player events to entity events!
- [D] All sit events now use "getEntity" instead of "getPlayer"!
- [D] The PoseSeat object now has the "getPlayer" method! (no longer get the player from the Seat object of the PoseSeat!)
Full Changelog: 1.1.2...1.2.0
Update 1.1.2 - Updates & Fixes
Update 1.1.2:
- [>] The GriefPrevention checks will now only check if "trusted-region-only" is "true"
- [>] Moved a lot of internal Code around (Should not effect the API)
- [!] Fix Paper-Message-Support!
- [!] Fix sit command problems!
- [!] Fix loading problems of GSit!
- [D] API-Changes (Take a look at GSitAPI) (You now need to provide the Player when you remove a Seat, PoseSeat, Crawl-Object and no longer the Object itself)
Full Changelog: 1.1.1...1.1.2
Update 1.1.1 - Updates & Fixes
Update 1.1.1:
- [+] Added Paper-Message-Support! (Format)
- [+] Added GriefPrevention-Support! (Checks if a Player can access a Region)
- [+] Added "PlayerSit max-distance" config setting!
- [>] Updated message formats for Paper-Message-Support!
- [>] Updated lang files! (Take a look at the files when you need to edit something: Files)
- [>] GSit should now correctly check your server type, to work it!
- [>] Pre Implemented some Emote features (command, api & events) (They are currently not available!)
- [!] Fixed message problems on outdated server versions!
- [!] Fixed version checks for Bukkit-Servers!
- [!] Fixed problems with message support for Paper-Servers!
- [!] Fixed problems with glow effects on pose features!
- [!] Fixed action bar messages!
- [D] Pre Implemented some Emote functions to the API (They will currently don't do anything, because there are no Emote files!)
- [D] Pre Implemented some Emote events to the API (They will currently don't trigger, because there are no Emote files!)
- [G] GitHub-Changelog: Changelog