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Logs and crash dumps are truncated on upload to Sentry #271

@Edstub207

Description

@Edstub207

Environment

How do you use Sentry?
Sentry.io

Which version of the SDK?
0.4.0

How did you install the package? (Git-URL, Assetstore)
Download from Git

Which version of Unreal?
5.1.1

Is this happening in Unreal (editor) or on a player like Android, iOS, Windows?
Server (Deployed in a Linux Container) but seeing similar behavior with logs for the editor

Steps to Reproduce

  1. Boot the editor (Or server)
  2. Crash
  3. Observe logs are truncated (vs locally on the machine) and crash dumps aren't uploaded

Expected Result

Logs are fully uploaded and crash dumps are uploaded

Actual Result

[2023.05.03-21.12.06:572][995]LogStreaming: Display: 24.678 ms for processing 1992838 objects in RemoveUnreachableObjects(Queued=0, Async=0). Removed 1 (1160->1159) packages and 1 (2492->2491) public exports.
[2023.05.03-21.12.35:095][848]LogOutputDevice: Warning: 

Script Stack (0 frames) :

Any logs or screenshots

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