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How do you use Sentry?
Sentry SaaS (sentry.io) or self-hosted/on-premise (which version?)
Which version of the SDK?
How did you install the package? (Git-URL, Assetstore)
Which version of Unreal?
5.0.3
Is this happening in Unreal (editor) or on a player like Android, iOS, Windows?
Issue occur when build unreal project on MacOS
Steps to Reproduce
What
you
did.
Expected Result
What you thought would happen.
Actual Result
What actually happened. Maybe a screenshot/recording? Maybe some logs?
I got the error when try build Unreal project for IOS on Mac machine. The detail error as below:
[exec] Codesigning /Users/mac/jenkins/workspace/source@2/game/Binaries/IOS/Payload/SOGame.app/Frameworks/Sentry.framework
[exec] /Users/mac/jenkins/workspace/source@2/game/Binaries/IOS/Payload/SOGame.app/Frameworks/Sentry.framework: errSecInternalComponent
[exec] Command PhaseScriptExecution failed with a nonzero exit code
[exec]
[exec] ** BUILD FAILED **
[exec]
[exec]
[exec] The following build commands failed:
[exec] PhaseScriptExecution Sign\ Manual\ Frameworks /Users/mac/jenkins/workspace/source@2/game/Intermediate/ProjectFilesIOS/build/SO.build/Development-iphoneos/SO.build/Script-FACF710E06CA1F84EABA95D0.sh (in target 'SO' from project 'SO')
[exec] (1 failure)
[exec] Took 34.806296s to run env, ExitCode=65
[exec] ERROR: CodeSign Failed
Anyone encounter this issue? and how to fix it?
Any logs or screenshots
The text was updated successfully, but these errors were encountered:
Hey @laivu266, thank you for bringing this up. Apple now requires third-party frameworks to be signed so that's something we'll need to figure out on the Sentry Cocoa SDK side first to bring the corresponding fix to Unreal plugin. As a temporary workaround, you can try to build Sentry framework from source (managing all of the signing locally) and update the corresponding binaries in the plugin's Source/ThirdParty/IOS directory.
Environment
How do you use Sentry?
Sentry SaaS (sentry.io) or self-hosted/on-premise (which version?)
Which version of the SDK?
How did you install the package? (Git-URL, Assetstore)
Which version of Unreal?
Is this happening in Unreal (editor) or on a player like Android, iOS, Windows?
Steps to Reproduce
Expected Result
What you thought would happen.
Actual Result
What actually happened. Maybe a screenshot/recording? Maybe some logs?
I got the error when try build Unreal project for IOS on Mac machine. The detail error as below:
Anyone encounter this issue? and how to fix it?
Any logs or screenshots
The text was updated successfully, but these errors were encountered: