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Hmmm it fails on the Gno playground but not locally with gno run main.go. It would be nice if the playground had a way to use the latest code on Gno master otherwise we have divergences that cause false alarms: kindly @n2p5@ltzmaxwell
Yep, the playground is using the test5 Gno binary commit. For now, please use the master version binary locally to test things.
We discussed adding a master release to the playground, but it requires a bit of orchestration. I'll see with the team again if it's possible (I would also like to have it)
Noticed while I was studying the typechecker and hunting for bugs that'll cause crashes in the GnoVM, see this perfectly correctly Go code
which successfully passes in Go per https://go.dev/play/p/EQzIyLTYMsi
but fails in Gno per https://play.gno.land/p/7_UM8jIkMOs with
Comparisons
If however we get this code, this passes alright in Gno per https://play.gno.land/p/55Ch0BOwLYO
and then also
compiles and doesn't panic at runtime
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