|
2 | 2 | package launchpad |
3 | 3 |
|
4 | 4 | import ( |
5 | | - "gno.land/p/demo/avl" |
6 | | - "gno.land/p/demo/ufmt" |
7 | | - u256 "gno.land/p/gnoswap/uint256" |
| 5 | + ppad "gno.land/p/gnoswap/v1/launchpad" |
8 | 6 | ) |
9 | 7 |
|
10 | | -type StakerRewardInfo struct { |
11 | | - StartHeight uint64 // height when launchpad started staking |
12 | | - PriceDebt *u256.Uint // price debt per GNS stake, Q128 |
13 | | - Amount uint64 // amount of GNS staked |
14 | | - Claimed uint64 // amount of reward claimed so far |
15 | | -} |
16 | | - |
17 | | -func (self *StakerRewardInfo) Debug() string { |
18 | | - return ufmt.Sprintf("{ StartHeight: %d, PriceDebt: %d, Amount: %d, Claimed: %d }", self.StartHeight, self.PriceDebtUint64(), self.Amount, self.Claimed) |
19 | | -} |
20 | | - |
21 | | -func (self *StakerRewardInfo) PriceDebtUint64() uint64 { |
22 | | - return u256.Zero().Rsh(self.PriceDebt, 128).Uint64() |
23 | | -} |
24 | | - |
25 | | -type RewardState struct { |
26 | | - PriceAccumulation *u256.Uint // claimable Launchpad reward per xGNS stake, Q128 |
27 | | - TotalStake uint64 // total xGNS staked |
28 | | - |
29 | | - LastHeight uint64 // last height when reward was calculated |
30 | | - RewardPerBlock *u256.Uint // reward per block, = Tier.tierAmountPerBlockX128 |
31 | | - EndHeight uint64 |
32 | | - |
33 | | - TotalEmptyBlock uint64 |
34 | | - |
35 | | - info *avl.Tree // depositId -> StakerRewardInfo |
36 | | -} |
37 | | - |
38 | | -func NewRewardState(rewardPerBlock *u256.Uint, startHeight uint64, endHeight uint64) *RewardState { |
39 | | - return &RewardState{ |
40 | | - PriceAccumulation: u256.Zero(), |
41 | | - TotalStake: 0, |
42 | | - LastHeight: startHeight, |
43 | | - RewardPerBlock: rewardPerBlock, |
44 | | - EndHeight: endHeight, |
45 | | - info: avl.NewTree(), |
46 | | - } |
47 | | -} |
48 | | - |
49 | | -func (self *RewardState) PriceAccumulationUint64() uint64 { |
50 | | - return u256.Zero().Rsh(self.PriceAccumulation, 128).Uint64() |
51 | | -} |
52 | | - |
53 | | -func (self *RewardState) RewardPerBlockUint64() uint64 { |
54 | | - return u256.Zero().Rsh(self.RewardPerBlock, 128).Uint64() |
55 | | -} |
56 | | - |
57 | | -func (self *RewardState) Debug() string { |
58 | | - return ufmt.Sprintf("{ PriceAccumulation: %d, TotalStake: %d, LastHeight: %d, RewardPerBlock: %d, EndHeight: %d, info: len(%d) }", self.PriceAccumulationUint64(), self.TotalStake, self.LastHeight, self.RewardPerBlockUint64(), self.EndHeight, self.info.Size()) |
59 | | -} |
60 | | - |
61 | | -type RewardStates struct { |
62 | | - states *avl.Tree // projectId:tier string -> RewardState |
63 | | -} |
64 | | - |
65 | | -var rewardStates = RewardStates{ |
66 | | - states: avl.NewTree(), |
67 | | -} |
68 | | - |
69 | | -func (states RewardStates) Get(projectId string, tierStr string) (*RewardState, error) { |
70 | | - key := projectId + ":" + tierStr |
71 | | - statesI, exists := states.states.Get(key) |
72 | | - if !exists { |
73 | | - return nil, ufmt.Errorf("reward state not found for projectId %s and tierStr %s", projectId, tierStr) |
74 | | - } |
75 | | - return statesI.(*RewardState), nil |
76 | | -} |
77 | | - |
78 | | -func (states RewardStates) Set(projectId string, tierStr string, state *RewardState) { |
79 | | - key := projectId + ":" + tierStr |
80 | | - states.states.Set(key, state) |
81 | | -} |
82 | | - |
83 | | -func (states RewardStates) DeleteProject(projectId string) uint64 { |
84 | | - totalLeftover := uint64(0) |
85 | | - keys := []string{} |
86 | | - states.states.Iterate(projectId+":", projectId+";", func(key string, value interface{}) bool { |
87 | | - state := value.(*RewardState) |
88 | | - totalEmptyBlock := state.TotalEmptyBlock |
89 | | - if state.TotalStake == 0 { |
90 | | - totalEmptyBlock += state.EndHeight - state.LastHeight |
91 | | - } |
92 | | - totalEmptyBlockU256 := u256.NewUint(totalEmptyBlock) |
93 | | - totalEmptyRewards := u256.Zero().Mul(totalEmptyBlockU256, state.RewardPerBlock) |
94 | | - totalLeftover += totalEmptyRewards.Uint64() |
95 | | - keys = append(keys, key) |
96 | | - return false |
97 | | - }) |
98 | | - |
99 | | - for _, key := range keys { |
100 | | - states.states.Remove(key) |
101 | | - } |
102 | | - |
103 | | - return totalLeftover |
104 | | -} |
105 | | - |
106 | | -func (self *RewardState) Info(depositId string) StakerRewardInfo { |
107 | | - infoI, exists := self.info.Get(depositId) |
108 | | - if !exists { |
109 | | - panic(addDetailToError( |
110 | | - errNotExistDeposit, ufmt.Sprintf("(%s)", depositId))) |
111 | | - } |
112 | | - return infoI.(StakerRewardInfo) |
113 | | -} |
114 | | - |
115 | | -func (self *RewardState) CalculateReward(depositId string) uint64 { |
116 | | - info := self.Info(depositId) |
117 | | - stakerPrice := u256.Zero().Sub(self.PriceAccumulation, info.PriceDebt) |
118 | | - reward := stakerPrice.Mul(stakerPrice, u256.NewUint(info.Amount)) |
119 | | - reward = reward.Rsh(reward, 128) |
120 | | - return reward.Uint64() - info.Claimed |
121 | | -} |
122 | | - |
123 | | -// amount MUST be less than or equal to the amount of xGNS staked |
124 | | -// This function does not check it |
125 | | -func (self *RewardState) deductReward(depositId string, currentHeight uint64) uint64 { |
126 | | - if currentHeight < self.LastHeight { |
127 | | - panic(addDetailToError( |
128 | | - errInvalidRewardState, |
129 | | - ufmt.Sprintf("currentHeight %d is less than LastHeight %d", currentHeight, self.LastHeight))) |
130 | | - } |
131 | | - |
132 | | - deposit := deposits[depositId] |
133 | | - if deposit.claimableHeight > currentHeight { |
134 | | - panic(addDetailToError( |
135 | | - errInvalidRewardState, |
136 | | - ufmt.Sprintf("currentHeight %d is less than claimableHeight %d", currentHeight, deposit.claimableHeight))) |
137 | | - } |
138 | | - |
139 | | - info := self.Info(depositId) |
140 | | - if info.StartHeight > currentHeight { |
141 | | - panic(addDetailToError( |
142 | | - errInvalidRewardState, |
143 | | - ufmt.Sprintf("currentHeight %d is less than StartHeight %d", currentHeight, info.StartHeight))) |
144 | | - } |
145 | | - reward64 := self.CalculateReward(depositId) |
146 | | - |
147 | | - if reward64 == 0 { |
148 | | - return 0 |
149 | | - } |
150 | | - |
151 | | - info.Claimed += reward64 |
152 | | - self.info.Set(depositId, info) |
153 | | - |
154 | | - return reward64 |
155 | | -} |
156 | | - |
157 | | -// This function MUST be called as a part of AddStake or RemoveStake |
158 | | -// CurrentBalance / StakeChange / IsRemoveStake will be updated in those functions |
159 | | -func (self *RewardState) finalize(currentHeight uint64) { |
160 | | - if currentHeight <= self.LastHeight { |
161 | | - // Not started yet |
162 | | - return |
163 | | - } |
164 | | - if self.LastHeight >= self.EndHeight { |
165 | | - // already ended |
166 | | - return |
167 | | - } |
168 | | - if currentHeight > self.EndHeight { |
169 | | - currentHeight = self.EndHeight |
170 | | - } |
171 | | - |
172 | | - diff := currentHeight - self.LastHeight |
173 | | - delta := u256.NewUint(diff) |
174 | | - delta = delta.Mul(delta, self.RewardPerBlock) |
175 | | - |
176 | | - if self.TotalStake == uint64(0) { |
177 | | - self.TotalEmptyBlock += diff |
178 | | - self.LastHeight = currentHeight |
179 | | - return |
180 | | - } |
181 | | - |
182 | | - price := delta.Div(delta, u256.NewUint(self.TotalStake)) |
183 | | - self.PriceAccumulation = u256.Zero().Add(self.PriceAccumulation, price) |
184 | | - self.LastHeight = currentHeight |
185 | | -} |
186 | | - |
187 | | -func (self *RewardState) AddStake(currentHeight uint64, depositId string, amount uint64) { |
188 | | - if self.info.Has(depositId) { |
189 | | - panic(addDetailToError( |
190 | | - errAlreadyExistDeposit, |
191 | | - ufmt.Sprintf("depositId %s already exists", depositId))) |
192 | | - } |
193 | | - |
194 | | - self.finalize(currentHeight) |
195 | | - |
196 | | - self.TotalStake += amount |
197 | | - |
198 | | - if self.info.Has(depositId) { |
199 | | - info := self.Info(depositId) |
200 | | - info.PriceDebt.Add(info.PriceDebt, u256.NewUint(info.Amount)) |
201 | | - info.PriceDebt.Add(info.PriceDebt, u256.Zero().Mul(self.PriceAccumulation, u256.NewUint(amount))) |
202 | | - info.PriceDebt.Div(info.PriceDebt, u256.NewUint(self.TotalStake)) |
203 | | - info.Amount += amount |
204 | | - self.info.Set(depositId, info) |
205 | | - return |
206 | | - } |
207 | | - |
208 | | - info := StakerRewardInfo{ |
209 | | - StartHeight: currentHeight, |
210 | | - PriceDebt: self.PriceAccumulation.Clone(), |
211 | | - Amount: amount, |
212 | | - Claimed: 0, |
213 | | - } |
214 | | - |
215 | | - self.info.Set(depositId, info) |
216 | | -} |
217 | | - |
218 | | -func (self *RewardState) Claim(depositId string, currentHeight uint64) uint64 { |
219 | | - if !self.info.Has(depositId) { |
220 | | - panic(addDetailToError( |
221 | | - errNotExistDeposit, |
222 | | - ufmt.Sprintf("depositId %s", depositId))) |
223 | | - } |
224 | | - |
225 | | - self.finalize(currentHeight) |
226 | | - |
227 | | - reward := self.deductReward(depositId, currentHeight) |
228 | | - |
229 | | - return reward |
230 | | -} |
231 | | - |
232 | | -func (self *RewardState) RemoveStake(depositId string, amount uint64, currentHeight uint64) uint64 { |
233 | | - if !self.info.Has(depositId) { |
234 | | - panic(addDetailToError( |
235 | | - errNotExistDeposit, |
236 | | - ufmt.Sprintf("depositId %s", depositId))) |
237 | | - } |
238 | | - |
239 | | - self.finalize(currentHeight) |
240 | | - |
241 | | - reward := self.deductReward(depositId, currentHeight) |
242 | | - |
243 | | - self.info.Remove(depositId) |
244 | | - |
245 | | - self.TotalStake -= amount |
246 | | - |
247 | | - return reward |
248 | | -} |
| 8 | +var rewardStates = ppad.NewRewardStates() |
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