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Update CI to run Godot 4.4 instead of 4.3
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-5
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3 files changed

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.github/other/check-example.sh

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@@ -20,7 +20,7 @@ if [ -z "$example" ]; then
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exit 1
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fi
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PRE="# EXAMPLE $example |"
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PRE="# DEMO $example |"
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dir="./$example/godot"
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logfile="stderr-$example.log"
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# stdout also outputs some "ERROR:" messages, these are currently ignored.

.github/workflows/ci.yml

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@@ -175,9 +175,9 @@ jobs:
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artifact-name: linux-nightly
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godot-binary: godot.linuxbsd.editor.dev.x86_64
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- name: linux-4.3
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- name: linux-4.4
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os: ubuntu-22.04
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artifact-name: linux-4.3
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artifact-name: linux-4.4
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godot-binary: godot.linuxbsd.editor.dev.x86_64
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# Deliberately don't include:
@@ -223,7 +223,8 @@ jobs:
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# List all folders in current directory. Don't quote $files variable.
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for demo in $files; do
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./.github/other/check-example.sh "$demo"
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# Strip trailing '/' from folder name.
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./.github/other/check-example.sh "${demo%/}"
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done
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dodge-the-creeps/godot/Player.tscn

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@@ -67,8 +67,8 @@ shape = SubResource("2")
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[node name="Trail" type="GPUParticles2D" parent="."]
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z_index = -1
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amount = 10
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process_material = SubResource("7")
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texture = ExtResource("2")
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speed_scale = 2.0
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process_material = SubResource("7")
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[connection signal="body_entered" from="." to="." method="on_player_body_entered"]

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