Memory leaks in CI for 4.0.3-stable #298
Labels
bug
c: ffi
Low-level components and interaction with GDExtension API
c: tooling
CI, automation, tools
One CI job
linux-memcheck-4.0.3
is currently failing with memory leaks, and has been commented out (note that the job was wrongly named).This one runs the current gdext version (compiled against 4.0.3 API) with a Godot nightly (4.1-dev) binary.
I haven't managed to isolate the leaks yet, as they don't seem to follow a 1:1 per-use pattern. For example, calling
Array::default()
causes a leak, but calling it twice doesn't cause more leaks, despite the stack trace pointing to this allocation. I wonder if this is a systematic problem similar to thedlclose
issue from #133.The text was updated successfully, but these errors were encountered: