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Godot Getting Started Guide - add note to enable "Autoplay on Load" for enemy animated sprite #10755

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IrwinKwan opened this issue Mar 9, 2025 · 1 comment
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area:getting started Issues and PRs related to the Getting Started section of the documentation bug

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@IrwinKwan
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Your Godot version:

4.4

Issue description:

In the 2D tutorial, the enemy sprites do not animate unless Autoplay on Load is enabled. It would be good to add an instruction to check that this is enabled.

URL to the documentation page (if already existing):

https://docs.godotengine.org/en/stable/getting_started/first_2d_game/04.creating_the_enemy.html

@skyace65 skyace65 added bug area:getting started Issues and PRs related to the Getting Started section of the documentation labels Apr 14, 2025
@skyace65
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The documentation was updated so that animations play via code, the autoplay button remains unused for now. That might change in the future, but for now the code and instructions do lead to working results.

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Labels
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