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Your Godot version:
4.4 (doesn't matter in this case)
Issue description:
Hi, so the docs say
Fun fact: In addition to Y being down in Godot, rotation is represented clockwise. This means that all the math and trig functions behave the same as a Y-is-up CCW system, since these differences "cancel out". You can think of rotations in both systems being "from X to Y".
However there is no image on the page that visualizes this. I think there should be an image that visualizes this, like this:
Except that it matches the other images and wasn't made in MS Paint.
Your Godot version:
4.4 (doesn't matter in this case)
Issue description:
Hi, so the docs say
However there is no image on the page that visualizes this. I think there should be an image that visualizes this, like this:
Except that it matches the other images and wasn't made in MS Paint.
URL to the documentation page (if already existing):
https://docs.godotengine.org/en/stable/tutorials/math/matrices_and_transforms.html
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