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Dialog.js
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import AriaComponent from '../AriaComponent';
import getElementPair from '../shared/getElementPair';
import { interactiveChildren } from '../shared/interactiveChildren';
/**
* Class to set up an interactive Modal Dialog element.
*/
export default class Dialog extends AriaComponent {
/**
* Initial state.
* @private
*
* @type {bool}
*/
#expanded = false;
/**
* The close button.
*
* @type {HTMLButtonElement}
*/
#closeButton = null;
/**
* Create a Dialog.
* @constructor
*
* @param {HTMLElement} element The dialog element.
* @param {object} options The options object.
*/
constructor(element, options = {}) {
super(element, options);
/**
* The string description for this object.
*
* @type {string}
*/
this[Symbol.toStringTag] = 'Dialog';
// Get the component elements.
const { controller, target } = getElementPair(element);
this.controller = controller;
this.target = target;
/**
* Options shape.
*
* @type {object}
*/
const { closeButton } = {
/**
* The element used to close the Dialog.
*
* @type {HTMLButtonElement}
*/
closeButton: null,
...options,
};
// Set the close button.
this.closeButton = closeButton;
this.init();
}
/**
* Set expanded state and update attributes.
*
* @param {object} state The component state.
*/
set expanded(newState) {
// Update state.
this.#expanded = newState;
// Update target element.
this.updateAttribute(this.target, 'aria-hidden', (! this.expanded));
if (this.expanded) {
this.setInteractiveChildren();
document.body.addEventListener('keydown', this.bodyHandleKeydown);
// The close button may not be the most appropriate element to focus.
if (null != this.#closeButton) {
this.#closeButton.focus();
}
} else {
document.body.removeEventListener('keydown', this.bodyHandleKeydown);
this.controller.focus();
}
this.dispatch(
'stateChange',
{
instance: this,
expanded: this.expanded,
}
);
}
/**
* Get expanded state.
*
* @return {bool}
*/
get expanded() {
return this.#expanded;
}
/**
* Collect the Dialog's interactive child elements.
*/
setInteractiveChildren = () => {
this.interactiveChildElements = interactiveChildren(this.target);
const [
firstInteractiveChild,
lastInteractiveChild,
] = this.constructor.getFirstAndLastItems(this.interactiveChildElements);
// Save as instance properties.
this.firstInteractiveChild = firstInteractiveChild;
this.lastInteractiveChild = lastInteractiveChild;
};
/**
* Set the component's DOM attributes and event listeners.
*/
init = () => {
/*
* Collect the Dialog's interactive child elements. This is an initial pass
* to ensure values exists, but the interactive children will be collected
* each time the dialog opens, in case the dialog's contents change.
*/
this.setInteractiveChildren();
// Set the target as hidden by default.
this.addAttribute(this.target, 'aria-hidden', 'true');
// Set additional attributes.
this.addAttribute(this.target, 'role', 'dialog');
this.addAttribute(this.target, 'aria-modal', 'true');
// Add event listeners.
this.controller.addEventListener('click', this.controllerHandleClick);
this.target.addEventListener('keydown', this.targetHandleKeydown);
// Install modules.
this.initModules();
// Fire the init event.
this.dispatchEventInit();
};
/**
* Handles setting the close button's event listener
*
* @param {HTMLButtonElement} button The Dialog's close element.
*/
set closeButton(button) {
// Be sure to stop listening to the old button, if necessary.
if (null != this.#closeButton) {
this.#closeButton.removeEventListener('click', this.hide);
}
this.#closeButton = button;
if (null != button) {
this.#closeButton.addEventListener('click', this.hide);
}
}
/**
* Show the Dialog when the controller is clicked.
*
* @param {Event} event The event object.
*/
controllerHandleClick = (event) => {
event.preventDefault();
this.show();
};
/**
* Trap key tabs within the dialog.
*
* @param {Event} event The Event object.
*/
targetHandleKeydown = (event) => {
const { key, shiftKey } = event;
if (this.expanded && 'Tab' === key) {
const { activeElement } = document;
if (
shiftKey
&& this.firstInteractiveChild === activeElement
) {
event.preventDefault();
/*
* Move back from the first interactive child element to the last
* interactive child element.
*/
this.lastInteractiveChild.focus();
} else if (! shiftKey && this.lastInteractiveChild === activeElement) {
event.preventDefault();
/*
* Move forward from the last interactive child element to the first
* interactive child element.
*/
this.firstInteractiveChild.focus();
}
}
};
/**
* Close the dialog on 'Escape' key press. This is added to the body element
* so any press of the 'Escape' key will short-circuit the dialog and move
* focus back to the controller.
*
* @param {Event} event The Event object.
*/
bodyHandleKeydown = (event) => {
switch (event.key) {
case 'Escape':
this.hide();
break;
default:
break;
}
};
/**
* Destroy the Dialog and Popup.
*/
destroy = () => {
// Remove attributes.
this.removeAttributes(this.controller);
this.removeAttributes(this.target);
// Remove event listeners.
this.controller.removeEventListener('click', this.controllerHandleClick);
this.target.removeEventListener('keydown', this.targetHandleKeydown);
document.body.removeEventListener('keydown', this.bodyHandleKeydown);
if (null != this.#closeButton) {
this.#closeButton.removeEventListener('click', this.hide);
}
// Reset initial state.
this.#expanded = false;
// Cleanup after modules.
this.cleanupModules();
// Fire the destroy event.
this.dispatchEventDestroy();
};
/**
* Show the Dialog.
*/
show = () => {
this.expanded = true;
};
/**
* Hide the Dialog.
*/
hide = () => {
this.expanded = false;
};
}