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Problems with simulation in Unity Editor #4145

@Supertt0128

Description

@Supertt0128

[REQUIRED] Step 1: Describe your environment

  • Unity version: all version
  • Google Mobile Ads Unity plugin version: all version
  • Plugin installation method: Unity package manager
  • Platform: Unity Editor

[REQUIRED] Step 2: Describe the problem

  • Please move the prefabs to the Assets folder. When integrating with UPM, leaving them there occasionally causes errors when building the application, even though I haven't modified them!
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  • UMP is also not optimized for landscape screens.
    I saw that AOA ads have prefabs for both landscape and portrait screens, but in reality, when I ran tests in Unity Editor, I only saw 768x1024 prefabs being used. While interstitial ads and rewarded ads don't experience this problem!
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