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ws.go
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package main
import (
"golang.org/x/net/websocket"
)
type hub struct {
connections map[*connection]bool
register chan *connection
unregister chan *connection
}
var h = hub{
register: make(chan *connection),
unregister: make(chan *connection),
connections: make(map[*connection]bool),
}
func (h *hub) run() {
for {
select {
case c := <-h.register:
h.connections[c] = true
case c := <-h.unregister:
delete(h.connections, c)
close(c.send)
}
}
}
type connection struct {
ws *websocket.Conn
send chan string
}
func (c *connection) reader() {
for {
var name string
err := websocket.Message.Receive(c.ws, &name)
if err != nil {
break
}
ExecuteScript(name, c.send)
}
}
func (c *connection) writer() {
for message := range c.send {
err := websocket.Message.Send(c.ws, message)
if err != nil {
break
}
}
c.ws.Close()
}
func wsHandler(ws *websocket.Conn) {
c := &connection{send: make(chan string, 256), ws: ws}
h.register <- c
defer func() { h.unregister <- c }()
go c.writer()
c.reader()
}