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Copy pathruntime_frame_test.go
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121 lines (105 loc) · 2.89 KB
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/*
* Copyright (c) 2021 The XGo Authors (xgo.dev). All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package spx
import (
"testing"
"github.com/goplus/spx/v2/internal/engine"
)
func TestFrameSchedulesCallbackForActiveGame(t *testing.T) {
ran := false
engine.SetGame(struct{}{})
defer engine.SetGame(nil)
engine.ResetFrameRuntime()
defer engine.ResetFrameRuntime()
base := engine.CurrentFrame()
Frame(int(base+1), func() {
ran = true
})
if ran {
t.Fatal("Frame ran callback before target frame")
}
engine.RunFrameCallbacks(base + 1)
if !ran {
t.Fatal("Frame did not run callback at target frame")
}
}
func TestCaptureUsesConfiguredHandlerAfterBody(t *testing.T) {
var got []string
engine.SetGame(nil)
engine.ResetFrameRuntime()
defer engine.ResetFrameRuntime()
SetCaptureHandler(func(req CaptureRequest) error {
got = append(got, "capture:"+req.Name)
if req.IsCheck() {
got = append(got, "check")
}
return nil
})
defer SetCaptureHandler(nil)
Capture("step_001.png", func() error {
got = append(got, "body")
return nil
})
want := []string{"body", "capture:step_001.png"}
if len(got) != len(want) {
t.Fatalf("Capture order = %v, want %v", got, want)
}
for i := range want {
if got[i] != want[i] {
t.Fatalf("Capture order = %v, want %v", got, want)
}
}
}
func TestCaptureForCheckMarksCheckMode(t *testing.T) {
var checkMode bool
engine.SetGame(nil)
engine.ResetFrameRuntime()
defer engine.ResetFrameRuntime()
SetCaptureHandler(func(req CaptureRequest) error {
if req.Name != "step_001.png" {
t.Fatalf("capture name = %q, want step_001.png", req.Name)
}
checkMode = req.IsCheck()
return nil
})
defer SetCaptureHandler(nil)
CaptureForCheck("step_001.png", nil)
if !checkMode {
t.Fatal("CaptureForCheck did not request check mode")
}
}
func TestCaptureQueuesRequestForActiveGame(t *testing.T) {
var got []string
engine.SetGame(struct{}{})
defer engine.SetGame(nil)
engine.ResetFrameRuntime()
defer engine.ResetFrameRuntime()
SetCaptureHandler(func(req CaptureRequest) error {
got = append(got, req.Name)
return nil
})
defer SetCaptureHandler(nil)
Capture("step_001.png", nil)
if len(got) != 0 {
t.Fatalf("Capture ran immediately: %v", got)
}
if err := engine.FlushCaptures(); err != nil {
t.Fatal(err)
}
if len(got) != 1 || got[0] != "step_001.png" {
t.Fatalf("FlushCaptures = %v, want [step_001.png]", got)
}
}