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Diff for: dist/6.x/twgl-full.d.ts

+54
Original file line numberDiff line numberDiff line change
@@ -1569,6 +1569,25 @@ export function setTextureFromArray(gl: WebGLRenderingContext, tex: WebGLTexture
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* Note: may reset UNPACK_ALIGNMENT, UNPACK_ROW_LENGTH, UNPACK_IMAGE_HEIGHT, UNPACK_SKIP_IMAGES
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* UNPACK_SKIP_PIXELS, and UNPACK_SKIP_ROWS
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*
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* UNPACK_FLIP_Y_WEBGL, UNPACK_PREMULTIPLY_ALPHA_WEBGL, UNPACK_COLORSPACE_CONVERSION_WEBGL
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* are left as is though you can pass in options for flipY, premultiplyAlpha, and colorspaceConversion
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* to override them.
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*
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* As for the behavior of these settings
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*
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* ```js
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* gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, true);
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* t1 = twgl.createTexture({src: someImage }); // flipped
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* t2 = twgl.createTexture({src: someImage, flipY: true }); // flipped
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* t3 = twgl.createTexture({src: someImage, flipY: false }); // not flipped
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* t4 = twgl.createTexture({src: someImage }); // flipped
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* ```
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*
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* * t1 is flipped because UNPACK_FLIP_Y_WEBGL is true
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* * t2 is flipped because it was requested
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* * t3 is not flipped because it was requested
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* * t4 is flipped because UNPACK_FLIP_Y_WEBGL has been restored to true
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*
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* @param {WebGLRenderingContext} gl the WebGLRenderingContext
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* @param {TextureOptions} [options] A TextureOptions object with whatever parameters you want set.
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* @param {TextureReadyCallback} [callback] A callback called when an image has been downloaded and uploaded to the texture.
@@ -2882,6 +2901,22 @@ export function getNumComponentsForFormat(format: number): number;
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* @memberOf module:twgl/textures
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*/
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export function setDefaultTextureColor(color: number[]): void;
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/**
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* returns the property if set or the corresponding state if undefined
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* @param {WebGLRenderingContext} gl the WebGLRenderingContext
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* @param {TextureOptions} options
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* @param {string} property the name of the property to copy
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* @param {number} pname
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* @return {TextureOptions}
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*/
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export function getPackStateOption(gl: WebGLRenderingContext, options: TextureOptions, property: string, pname: number): TextureOptions;
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/**
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* Copy the options object and apply pack state
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* @param {WebGLRenderingContext} gl the WebGLRenderingContext
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* @param {TextureOptions} options
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* @return {TextureOptions}
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*/
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export function copyOptionsAndApplyPackState(gl: WebGLRenderingContext, options: TextureOptions): TextureOptions;
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/**
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* Sets the texture parameters of a texture.
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* @param {WebGLRenderingContext} gl the WebGLRenderingContext
@@ -2967,6 +3002,25 @@ export function setEmptyTexture(gl: WebGLRenderingContext, tex: WebGLTexture, op
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* Note: may reset UNPACK_ALIGNMENT, UNPACK_ROW_LENGTH, UNPACK_IMAGE_HEIGHT, UNPACK_SKIP_IMAGES
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* UNPACK_SKIP_PIXELS, and UNPACK_SKIP_ROWS
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*
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* UNPACK_FLIP_Y_WEBGL, UNPACK_PREMULTIPLY_ALPHA_WEBGL, UNPACK_COLORSPACE_CONVERSION_WEBGL
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* are left as is though you can pass in options for flipY, premultiplyAlpha, and colorspaceConversion
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* to override them.
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*
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* As for the behavior of these settings
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*
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* ```js
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* gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, true);
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* t1 = twgl.createTexture({src: someImage }); // flipped
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* t2 = twgl.createTexture({src: someImage, flipY: true }); // flipped
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* t3 = twgl.createTexture({src: someImage, flipY: false }); // not flipped
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* t4 = twgl.createTexture({src: someImage }); // flipped
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* ```
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*
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* * t1 is flipped because UNPACK_FLIP_Y_WEBGL is true
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* * t2 is flipped because it was requested
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* * t3 is not flipped because it was requested
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* * t4 is flipped because UNPACK_FLIP_Y_WEBGL has been restored to true
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*
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* @param {WebGLRenderingContext} gl the WebGLRenderingContext
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* @param {TextureOptions} [options] A TextureOptions object with whatever parameters you want set.
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* @param {TextureReadyCallback} [callback] A callback called when an image has been downloaded and uploaded to the texture.

Diff for: dist/6.x/twgl-full.js

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Diff for: dist/6.x/twgl-full.min.js

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