|
| 1 | +/* |
| 2 | +
|
| 3 | +Module: WebSocket |
| 4 | +Author: Ashok Khanna |
| 5 | +Last Update: 09-04-2022 |
| 6 | +License: MIT |
| 7 | +
|
| 8 | +Based on Bergi's Solution on Stack Overflow: |
| 9 | +https://stackoverflow.com/questions/60512129/websocket-waiting-for-server-response-with-a-queue |
| 10 | +
|
| 11 | +How to use: |
| 12 | +
|
| 13 | +1. Import the module and create a socket instance: |
| 14 | +
|
| 15 | +``` |
| 16 | +import WebSocket from './Components/Websocket' |
| 17 | +
|
| 18 | +export const ws = new WebSocket("wss://www.url.com/socket-point"); |
| 19 | +``` |
| 20 | +
|
| 21 | +2. Then simply use it in your functions as following (first import below |
| 22 | +is to import the `ws' instance created above into the module where you are |
| 23 | +using the socket: |
| 24 | +
|
| 25 | +``` |
| 26 | +import {ws} from './index' |
| 27 | +
|
| 28 | +... |
| 29 | +
|
| 30 | +function login() { |
| 31 | + ... |
| 32 | + ws.sendRequest(someMessageInJSONFormat, |
| 33 | + (value) => { |
| 34 | + ...<insert code to handle response here>> |
| 35 | + )} |
| 36 | +} |
| 37 | +``` |
| 38 | +
|
| 39 | +Usually I like to create some sort of JSON object as in the above, |
| 40 | +but if you read the below code then you can see there is a `sendMessage' |
| 41 | +variant that can handle plain strings |
| 42 | +
|
| 43 | + */ |
| 44 | + |
| 45 | +export default class WebSocket { |
| 46 | + |
| 47 | + constructor(url) { |
| 48 | + |
| 49 | + // Here we create an empty array [] which we will add to later |
| 50 | + // Note that we can use {} also, which is for empty objects |
| 51 | + // (arrays are objects) |
| 52 | + this.waitingResponse = []; |
| 53 | + |
| 54 | + // Here we create an empty array [] that represents the queue of |
| 55 | + // messages that didn't send because the socket was closed and |
| 56 | + // are queued up to be sent during the onopen handler (which iterates |
| 57 | + // through this array) |
| 58 | + this.messageQueue = []; |
| 59 | + |
| 60 | + this.url = url; |
| 61 | + |
| 62 | + // We separate out the socket initialisation into its own function |
| 63 | + // as we will also call it during a reconnect attempt |
| 64 | + this.createSocket(); |
| 65 | + |
| 66 | + } |
| 67 | + |
| 68 | + |
| 69 | + // The reconnection logic is that whenever a message fails to send, the |
| 70 | + // message is added to messageQueue and a reconnection attempt is made. |
| 71 | + // So, when a connection is lost, it is reconnected to after a certain |
| 72 | + // time, but rather only when the user initiates an action that must |
| 73 | + // message (i.e.) interact with the WebSocket |
| 74 | + createSocket() { |
| 75 | + this.socket = new WebSocket(this.url); |
| 76 | + |
| 77 | + // Iterate through the queue of messages that haven't been sent |
| 78 | + // If this queue is empty then no messages are sent |
| 79 | + |
| 80 | + // All messages in the message queue arise from a previous |
| 81 | + // sendPayload event, thus are parsed in the correct JSON form |
| 82 | + // and have an associated request object in waitingResponse |
| 83 | + this.socket.onopen = () => { |
| 84 | + this.messageQueue.forEach(item => this.socket.send(item)) |
| 85 | + this.messageQueue = []; |
| 86 | + } |
| 87 | + |
| 88 | + this.socket.onclose = () => console.log("ws closed"); |
| 89 | + |
| 90 | + this.socket.onmessage = e => { this.processMessage(e); } |
| 91 | + } |
| 92 | + |
| 93 | + // Creates a new socket and adds any unsent |
| 94 | + // messages onto the message queue |
| 95 | + recreateSocket(message) { |
| 96 | + console.log("Reconnection Attempted"); |
| 97 | + this.messageQueue.push(message); |
| 98 | + this.createSocket(); |
| 99 | + } |
| 100 | + |
| 101 | + // Closes a socket, which can take a bit |
| 102 | + // of time (few seconds) since a roundtrip to |
| 103 | + // the server is done |
| 104 | + closeSocket(){ |
| 105 | + this.socket.close(); |
| 106 | + console.log("Socket closed manually.") |
| 107 | + } |
| 108 | + |
| 109 | + // Exposes a function for users to start a new |
| 110 | + // socket - there is no way to 'reconnect' to |
| 111 | + // a socket, a new websocket needs to be created |
| 112 | + openSocket(){ |
| 113 | + this.createSocket(); |
| 114 | + console.log("Socket opened manually.") |
| 115 | + } |
| 116 | + |
| 117 | + async sendPayload(details) { |
| 118 | + // Create a request where request = { sent: + new Date()} and this.waiting... = request |
| 119 | + // this means both request and waitingResponse[details.requestid] point to the same thing |
| 120 | + // so that changing request.test will also result in waitingResponse[details.requestid].test |
| 121 | + // having the same value |
| 122 | + |
| 123 | + // Note that details.requestid here is an index = the timestamp. Later when we process |
| 124 | + // messages received, we will check the timestamp of the requestid of the message received |
| 125 | + // against this waitingResponse array and resolve the request if a match is found |
| 126 | + |
| 127 | + let requestid = +new Date(); |
| 128 | + const request = this.waitingResponse[requestid] = { sent: requestid }; |
| 129 | + |
| 130 | + // Here we combine the request (which at this point is just { sent: ...} with the |
| 131 | + // actual data to be sent to form the final message to send |
| 132 | + const message = { ...request, ...details } |
| 133 | + |
| 134 | + // If Socket open then send the details (message) in String Format |
| 135 | + try { |
| 136 | + if (this.socket.readyState === WebSocket.OPEN) { |
| 137 | + this.socket.send(JSON.stringify(message)); |
| 138 | + } else { |
| 139 | + // Otherwise we try to recreate the socket and send the message |
| 140 | + // after recreating the socket |
| 141 | + this.recreateSocket(JSON.stringify(message)); |
| 142 | + } |
| 143 | + |
| 144 | + // Here we create a new promise function |
| 145 | + // We set the resolve property of request [which is also referenced |
| 146 | + // by waitingResponse[details.requestid] to the Promise's resolve function |
| 147 | + |
| 148 | + // Thus we can resolve the promise from processMessage (refer below) |
| 149 | + |
| 150 | + // We reject after 5 seconds of not receiving the associated message |
| 151 | + // with the same requestid |
| 152 | + const result = await new Promise(function(resolve, reject) { |
| 153 | + // This will automatically run, allowing us to access |
| 154 | + // the resolve function from outside this function |
| 155 | + request.resolve = resolve; |
| 156 | + |
| 157 | + console.log(request); |
| 158 | + // This will take 5 seconds to run, which becomes the lifecycle |
| 159 | + // of this Promise function - the resolve function must be |
| 160 | + // called before this point |
| 161 | + setTimeout(() => { |
| 162 | + reject('Timeout'); // or resolve({action: "to"}), or whatever |
| 163 | + }, 5000); |
| 164 | + }); |
| 165 | + |
| 166 | + console.info("Time took", (+new Date() - request.sent) / 1000); |
| 167 | + |
| 168 | + // function returns result |
| 169 | + return result; // or {...request, ...result} if you care |
| 170 | + } |
| 171 | + |
| 172 | + // code to run regardless of whether try worked or error thrown |
| 173 | + finally { |
| 174 | + console.log("Exit code ran successfully") |
| 175 | + |
| 176 | + delete this.waitingResponse[requestid]; |
| 177 | + } |
| 178 | + } |
| 179 | + |
| 180 | + |
| 181 | + // Message Receiver, we attach this to the onmessage handler |
| 182 | + // Expects message to be in JSON format, otherwise throws |
| 183 | + // an error and simply logs the message to console |
| 184 | + |
| 185 | + // The message must also have a requestid property (we |
| 186 | + // use lowercase "i" here because Common Lisp's JZON library |
| 187 | + // lowercases property names in JSON messages |
| 188 | + |
| 189 | + // Test if the requestid passed in has an entry in the waitingResponse |
| 190 | + // queue (data.requestid is the array index and the sendPayload function |
| 191 | + // sets a value in this array for various id indexes to { sent: .. } |
| 192 | + // This index also has a reference to the resolve function for the |
| 193 | + // associated promise for that request id |
| 194 | + |
| 195 | + // If that is true ('truthy' via if (request)), then resolve the |
| 196 | + // associated promise via request.resolve(data), where data is |
| 197 | + // the value resolved by the promise |
| 198 | + |
| 199 | + // Otherwise pass a variety of console warnings / logs - the message |
| 200 | + // will not be handled and disappear from the future (i.e. every |
| 201 | + // message needs a requestid set in waitingResponse to be caught |
| 202 | + |
| 203 | + // We could probably add in a router for server initiated messages |
| 204 | + // to be handled (under the second warning below) |
| 205 | + async processMessage(msg) { |
| 206 | + |
| 207 | + try { |
| 208 | + let data = JSON.parse(msg.data); |
| 209 | + |
| 210 | + if (data.hasOwnProperty("requestid")) { |
| 211 | + const request = this.waitingResponse[data.requestid] |
| 212 | + if (request) |
| 213 | + request.resolve(data) |
| 214 | + else |
| 215 | + console.warn("Got data but found no associated request, already timed out?", data) |
| 216 | + } else { |
| 217 | + // Add handlers here for messages without request ID |
| 218 | + console.warn("Got data without request id", data); |
| 219 | + } |
| 220 | + } catch { |
| 221 | + console.log(msg.data); |
| 222 | + } |
| 223 | + |
| 224 | + } |
| 225 | + |
| 226 | + // Main entry point for calling functions with a simple |
| 227 | + // callback to action to perform on the received data |
| 228 | + // Exists here to reduce boilerplate for the calling function |
| 229 | + async sendRequest(details, resolution, rejection = (error) => {console.log(error)}) { |
| 230 | + this.sendPayload(details).then( |
| 231 | + function(value) { |
| 232 | + resolution(value); |
| 233 | + }, |
| 234 | + function(error) { |
| 235 | + rejection(error); |
| 236 | + }) |
| 237 | + } |
| 238 | + |
| 239 | + // Second entry point for one direction messages |
| 240 | + // i.e. not expecting any responses. This bypasses |
| 241 | + // the request-response promise functions above |
| 242 | + |
| 243 | + // Attempts to JSON.stringify the object first, |
| 244 | + // and just sends the object if cannot be made |
| 245 | + // into a JSON string |
| 246 | + |
| 247 | + sendMessage(details) { |
| 248 | + // Example of an Immediately-Invoked Function Expression |
| 249 | + const message = (() => { |
| 250 | + try { |
| 251 | + return JSON.stringify(details) |
| 252 | + } |
| 253 | + catch (e) { |
| 254 | + return details |
| 255 | + } |
| 256 | + })() |
| 257 | + |
| 258 | + if (this.socket.readyState === WebSocket.OPEN) { |
| 259 | + this.socket.send(message); |
| 260 | + } else { |
| 261 | + // Otherwise we try to recreate the socket and send the message |
| 262 | + // after recreating the socket |
| 263 | + this.recreateSocket(message); |
| 264 | + } |
| 265 | + } |
| 266 | + |
| 267 | + |
| 268 | +} |
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