drawing does not run on every tps #2541
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jdemaria22
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This is usual. For one frame (a vsync), multiple Updates can be called, or sometimes Update might not be called. Ebitengine tries to call Update the specified TPS times per second on average. |
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Hi guys, i have a question about the Draw() function in ebitten.
sometimes the function Update() executing two or three times before de Draw() function.
For example, this is a sequence of my program with 165 TPS .
Update()
Update()
Update()
Draw()
Update()
Draw()
......
Someone can help me?
Sorry for my english
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