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Game.java
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import java.util.LinkedList;
import java.util.List;
import java.util.Random;
public class Game
{
private Player p1, p2;
private Dealer dealer;
private LinkedList<Card> starterPile;
private Player winner;
private Player loser;
private int p1Score;
private int p2Score;
private int num8Played;
private int cardsHeldLoser;
private int stockSize;
private boolean drawGame = false;
public Game()
{
dealer = new Dealer();
starterPile = new LinkedList<Card>();
starterPile.addAll(dealer.deals(1));
p1 = new Player(1, dealer, starterPile);
p2 = new Player(2, dealer, starterPile);
winner = null;
p1Score = 0;
p2Score = 0;
num8Played = 0;
cardsHeldLoser = 0;
stockSize = getStockSize();
}
public int getStockSize()
{
return dealer.size();
}
public void play()
{
Player currentPlayer = p1;
Player otherPlayer = p2;
boolean gameFinished = false;
int playsCantBePlayed = 0;
while(!gameFinished)
{
Card topCard = starterPile.getLast();
Card referenceCard = new Card();
int topCardSuit = topCard.getSuit();
if(playsCantBePlayed >= 2)
{
break;
}
System.out.println("Top Card on Pile : " + topCard.toString());
System.out.println("Deck Size: " + dealer.size());
System.out.println();
System.out.println("Player " + currentPlayer.getPlayerNum() + " Turn");
System.out.println();
if(topCard.getCardValue() == 8)
{
topCardSuit = currentPlayer.newSuit();
num8Played++;
System.out.println("An Eight Card was played, chosen suit : " + referenceCard.getStringSuit(topCardSuit));
System.out.println();
}
Card playedCard = currentPlayer.takeTurn(topCardSuit);
while(playedCard == null && dealer.size() != 0 && currentPlayer.size() != 0)
{
//need to catch when the dealer deck is empty, or if the player deck is empty
System.out.println("Can't Play, Drawing Card");
System.out.println();
currentPlayer.drawCard();
playedCard = currentPlayer.takeTurn(topCardSuit);
}
if(playedCard != null)
{
starterPile.add(playedCard);
playsCantBePlayed = 0;
System.out.println("Played " + playedCard.toString());
System.out.println();
}
else if(dealer.size() == 0)
{
System.out.println("Dealer Deck is Empty!");
System.out.println();
if(playsCantBePlayed < 2)
{
playsCantBePlayed++;
System.out.println("Player " + currentPlayer.getPlayerNum() + " Can't Play. Passing Turn.");
System.out.println();
}
else
{
gameFinished = true;
break;
}
}
if(currentPlayer.size() == 0)
{
gameFinished = true;
winner = currentPlayer;
break;
}
if(currentPlayer.equals(p1))
{
currentPlayer = p2;
otherPlayer = p1;
}
else
{
currentPlayer = p1;
otherPlayer = p2;
}
}
if(currentPlayer.size() < otherPlayer.size())
{
winner = currentPlayer;
}
else if (currentPlayer.size() > otherPlayer.size())
{
winner = otherPlayer;
otherPlayer = currentPlayer;
}
else
{
drawGame = true;
}
if(winner != null)
{
System.out.println("-----------------");
System.out.println("| Player " + winner.getPlayerNum() + " Won! |");
System.out.println("-----------------");
System.out.println();
if(winner.getPlayerNum() == 1)
{
p1Score += otherPlayer.getHandScore();
winner = p1;
loser = p2;
}
else
{
p2Score += otherPlayer.getHandScore();
winner = p2;
loser = p1;
}
}
else
{
System.out.println("-------------");
System.out.println("| Draw Game |");
System.out.println("-------------");
System.out.println();
}
}
public Player getWinner()
{
return winner;
}
public boolean isDraw()
{
return drawGame;
}
public Player getLoser()
{
return loser;
}
public int getP1Score()
{
return p1Score;
}
public int getP2Score()
{
return p2Score;
}
public int get8Played()
{
return num8Played;
}
}