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There are flows that auto update the tappability status of the Next unit button in a desired way. There are flows that do not.
How to reproduce:
Start a new game. Without any shroud or fog of war. Next. Next. Next. Next. The game started. You have only one unit.
The Next unit button is tappable. That's because there is a unit with remaining movement points.
End its unit turn. The Next unit button ceases to be tappable.
Move the unit one hex. The Next unit button stays untappable.
Tap anywhere. The Next unit button at last turned to tappable.
Move the unit so it ends its remaining movement points. The Next unit button stays tappable.
Tap anywhere. The Next unit button at last turned to untappable.
Information on the wesnoth_ios local clone:
TinyGUI_1.14.4 fff304dde559+dirty
$ git log --pretty=%H | head -1
b68de6a2b384514bcb24d2b2583521f716afd1ca
$ git log --pretty=%B | head -1
Add my own namespace.
$ git status
On branch TinyGUI_1.14.4
Your branch is ahead of 'hrubymar10/TinyGUI_1.14.4' by 1 commit.
(use "git push" to publish your local commits)
Changes not staged for commit:
(use "git add <file>..." to update what will be committed)
(use "git checkout -- <file>..." to discard changes in working directory)
(commit or discard the untracked or modified content in submodules)
modified: battleforwesnoth/battleforwesnoth.xcodeproj/project.pbxproj
modified: lib/iOS_boost_1_60 (untracked content)
no changes added to commit (use "git add" and/or "git commit -a")
$ pushd lib/iOS_boost_1_60/
$ git status
HEAD detached at 48903ec0
Untracked files:
(use "git add <file>..." to include in what will be committed)
libs/boost/ios/libboost.a
nothing added to commit but untracked files present (use "git add" to track)
$ _
Information on the wesnoth local clone:
TinyGUI_1.14.4 68d52b5027ea+dirty
$ git status
On branch TinyGUI_1.14.4
Your branch is up-to-date with 'hrubymar10/TinyGUI_1.14.4'.
Changes not staged for commit:
(use "git add <file>..." to update what will be committed)
(use "git checkout -- <file>..." to discard changes in working directory)
modified: src/game_config.cpp
Untracked files:
(use "git add <file>..." to include in what will be committed)
projectfiles/wesnoth_ios/
no changes added to commit (use "git add" and/or "git commit -a")
$ git diff
diff --git a/src/game_config.cpp b/src/game_config.cpp
index 9058b794cc..4f8a592fb8 100644
--- a/src/game_config.cpp
+++ b/src/game_config.cpp
@@ -24,7 +24,7 @@
#include "wesconfig.h"
#include "serialization/string_utils.hpp"
#ifdef LOAD_REVISION
-#include "revision.h"
+//#include "revision.h"
#endif
static lg::log_domain log_engine("engine");
@@ -50,6 +50,8 @@ const version_info test_version("test");
#define VERSION WESNOTH_XSTR(RC_VERSION_MAJOR) "." WESNOTH_XSTR(RC_VERSION_MINOR) "." WESNOTH_XSTR(RC_VERSION_REVISION)
const std::string revision = std::string(VERSION);// + " (" + VCS_SHORT_HASH ")";
#elif defined(__IPHONEOS__) && DEBUG
+#define VCS_FULL_HASH "00000000"
+#define VCS_WC_MODIFIED true
const std::string revision = std::string(VERSION) + " (" + std::string(VCS_FULL_HASH).substr(0,7) + (VCS_WC_MODIFIED ? "-Modified" : "-Clean") + ")";
#elif defined(REVISION)
const std::string revision = VERSION " (" REVISION ")";
$ _
Abstract:
There are flows that auto update the tappability status of the
Next unit
button in a desired way. There are flows that do not.How to reproduce:
Start a new game. Without any shroud or fog of war. Next. Next. Next. Next. The game started. You have only one unit.
The
Next unit
button is tappable. That's because there is a unit with remaining movement points.End its unit turn. The
Next unit
button ceases to be tappable.Move the unit one hex. The
Next unit
button stays untappable.Tap anywhere. The
Next unit
button at last turned to tappable.Move the unit so it ends its remaining movement points. The
Next unit
button stays tappable.Tap anywhere. The
Next unit
button at last turned to untappable.Information on the wesnoth_ios local clone:
TinyGUI_1.14.4 fff304dde559+dirty
Information on the wesnoth local clone:
TinyGUI_1.14.4 68d52b5027ea+dirty
Supervisor version:
10.3.3 (14G60).
Device model:
iPad (4th gen.) MD523TY/A.
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