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<AdditionalIncludeDirectories >$(SolutionDir)include;$(SolutionDir)include\Interface;$(SolutionDir)include\HLSDK\cl_dll;$(SolutionDir)include\HLSDK\common;$(SolutionDir)include\HLSDK\engine;$(SolutionDir)include\HLSDK\pm_shared;$(SolutionDir)include\HLSDK\public;$(CapstoneIncludeDirectory);$(GLEWIncludeDirectory);$(Bullet3IncludeDirectory);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories >
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<PreprocessorDefinitions >WIN32;_DEBUG;_WINDOWS;_USRDLL;GLEW_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions >
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<MinimalRebuild >true</MinimalRebuild >
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- <BasicRuntimeChecks >EnableFastChecks</BasicRuntimeChecks >
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<RuntimeLibrary >MultiThreadedDebug</RuntimeLibrary >
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<PrecompiledHeader />
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- <WarningLevel >TurnOffAllWarnings</WarningLevel >
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- <DebugInformationFormat >EditAndContinue</DebugInformationFormat >
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<DisableSpecificWarnings >4311;4312;4819;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings >
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</ClCompile >
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<Link >
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