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realMyst_ME.asl
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320 lines (270 loc) · 11.1 KB
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state("realMyst") {}
startup {
Assembly.Load(File.ReadAllBytes("Components/asl-help")).CreateInstance("Unity");
vars.TimerModel = new TimerModel { CurrentState = timer };
// Settings
settings.Add("Splits", true, "Splits");
settings.Add("Linking", true, "Split on linking to ...", "Splits");
settings.Add("Stoneship", false, "Stoneship", "Linking");
settings.Add("Channelwood", false, "Channelwood", "Linking");
settings.Add("Selenitic", false, "Selenitic", "Linking");
settings.Add("Mechanical", false, "Mechanical", "Linking");
settings.Add("Myst Island", false, "Myst", "Linking");
settings.Add("Pages", true, "Split on handing in ...", "Splits");
settings.Add("StoneshipRed", true, "Stoneship Red", "Pages");
settings.Add("StoneshipBlue", true, "Stoneship Blue", "Pages");
settings.Add("ChannelwoodRed", true, "Channelwood Red", "Pages");
settings.Add("ChannelwoodBlue", true, "Channelwood Blue", "Pages");
settings.Add("SeleniticRed", true, "Selenitic Red", "Pages");
settings.Add("SeleniticBlue", true, "Selenitic Blue", "Pages");
settings.Add("MechanicalRed", true, "Mechanical Red", "Pages");
settings.Add("MechanicalBlue", true, "Mechanical Blue", "Pages");
settings.Add("End", true, "Trigger one of the endings.", "Splits");
settings.Add("EnableMenuDuringAtrus", false, "Enable the menu during Atrus.");
// Debug
vars.Info = (Action<string>)((msg) => {
print("[realMyst Masterpiece ASL] " + msg);
});
vars.firstLaunch = true;
}
init {
if (vars.firstLaunch) {
int delay = 3000;
vars.Info("Reattaching in " + delay + "ms...");
Thread.Sleep(delay);
vars.firstLaunch = false;
var allComponents = timer.Layout.Components;
if (timer.Run.AutoSplitter != null && timer.Run.AutoSplitter.Component != null) {
allComponents = allComponents.Append(timer.Run.AutoSplitter.Component);
}
foreach (var component in allComponents) {
var type = component.GetType();
if (type.Name == "ASLComponent") {
var script = type.GetProperty("Script").GetValue(component);
script.GetType().GetField(
"_game",
BindingFlags.NonPublic | BindingFlags.Instance
).SetValue(script, null);
}
}
return;
}
vars.Helper.TryLoad = (Func<dynamic, bool>)(mono => {
vars.Helper["initialProgress"] = mono.Make<float>("LoadLevelManager", "_InitialProgress");
vars.Helper["lastFade"] = mono.Make<float>("Fade", "_Instance", "_StartTime");
vars.Helper["states"] = mono.Make<IntPtr>("PersistentData", "_Instance", "_States");
vars.Helper["xSpeed"] = mono.Make<float>("GameLogic", "_Instance", "_MystController", "_MovementSpeed", "x");
vars.Helper["zSpeed"] = mono.Make<float>("GameLogic", "_Instance", "_MystController", "_MovementSpeed", "z");
vars.Helper["newGame"] = mono.Make<bool>("GameLogic", "_StartNewGame");
vars.Helper["engagedPuzzle"] = game.Is64Bit()
? mono.Make<long>("GameLogic", "_Instance", "_EngagedPuzzle")
: mono.Make<int>("GameLogic", "_Instance", "_EngagedPuzzle");
vars.Helper["linkTarget"] = mono.MakeString("LoadingLevel", "_LoadLevel");
return true;
});
vars.StateIDs = new Dictionary<string, int> {
{ "kGlobalClassicMode", 19 },
{ "kGlobalCurrentNodeName", 20 },
{ "kMystRedBookPages", 1031 },
{ "kMystBlueBookPages", 1032 },
{ "kMystWhitePagePickedUp", 1042 },
{ "kSeleniticRedPagePickedUp", 2006 },
{ "kSeleniticBluePagePickedUp", 2007 },
{ "kChannelwoodRedPagePickedUp", 3001 },
{ "kChannelwoodBluePagePickedUp", 3002 },
{ "kMechanicalRedPagePickedUp", 4001 },
{ "kMechanicalBluePagePickedUp", 4002 },
{ "kStoneshipRedPagePickedUp", 5002 },
{ "kStoneshipBluePagePickedUp", 5003 },
};
vars.FindStateSlot = (Func<int, int>)(stateId => {
IntPtr dictPtr = vars.Helper["states"].Current;
bool is64Bit = game.Is64Bit();
var tablePtr = game.ReadPointer(dictPtr + (is64Bit ? 0x10 : 0x08));
var linkSlotsPtr = game.ReadPointer(dictPtr + (is64Bit ? 0x18 : 0x0C));
var keySlotsPtr = game.ReadPointer(dictPtr + (is64Bit ? 0x20 : 0x10));
int tableLength = game.ReadValue<int>(tablePtr + (is64Bit ? 0x18 : 0x0C));
int hash = stateId & 0x7FFFFFFF;
int bucket = hash % tableLength;
int bucketVal = game.ReadValue<int>(tablePtr + (is64Bit ? 0x20 : 0x10) + bucket * 4);
int slot = bucketVal - 1;
while (slot >= 0) {
IntPtr linkEntryAddr = linkSlotsPtr + (is64Bit ? 0x20 : 0x10) + slot * 8;
int entryHashCode = game.ReadValue<int>(linkEntryAddr);
int entryNext = game.ReadValue<int>(linkEntryAddr + 4);
int entryKey = game.ReadValue<int>(keySlotsPtr + (is64Bit ? 0x20 : 0x10) + slot * 4);
if ((entryHashCode & 0x7FFFFFFF) == hash && entryKey == stateId)
return slot;
slot = entryNext;
}
return -1;
});
vars.GetState = (Func<string, int>)(name => {
int stateId = vars.StateIDs[name];
bool is64Bit = game.Is64Bit();
int slot = vars.FindStateSlot(stateId);
if (slot < 0) return -1;
IntPtr dictPtr = vars.Helper["states"].Current;
var valueSlotsPtr = game.ReadPointer(dictPtr + (is64Bit ? 0x28 : 0x14));
IntPtr valueObjPtr = game.ReadPointer(
valueSlotsPtr
+ (is64Bit ? 0x20 : 0x10)
+ slot * (is64Bit ? 8 : 4)
);
if (valueObjPtr == IntPtr.Zero) return -1;
return game.ReadValue<int>(valueObjPtr + (is64Bit ? 0x10 : 0x8));
});
vars.GetStringState = (Func<string, string>)(name => {
int stateId = vars.StateIDs[name];
bool is64Bit = game.Is64Bit();
int slot = vars.FindStateSlot(stateId);
if (slot < 0) return "None";
IntPtr dictPtr = vars.Helper["states"].Current;
IntPtr valueSlotsPtr = game.ReadPointer(dictPtr + (is64Bit ? 0x28 : 0x14));
IntPtr valueObjPtr = game.ReadPointer(
valueSlotsPtr
+ (is64Bit ? 0x20 : 0x10)
+ slot * (is64Bit ? 8 : 4)
);
if (valueObjPtr == IntPtr.Zero) return "None";
IntPtr stringObjPtr = game.ReadPointer(valueObjPtr + (is64Bit ? 0x10 : 0x8));
if (stringObjPtr == IntPtr.Zero) return "None";
return game.ReadString(stringObjPtr + (is64Bit ? 0x14 : 0xC), 64);
});
vars.FloatEquals = (Func<float, float, bool>)((float1, float2) => {
return Math.Abs(float1 - float2) < 0.00001;
});
// FLAGS
vars.isLoading = false;
vars.newGame = false;
vars.linkingToAge = "";
current.puzzle = "";
vars.completedSplits = new HashSet<string>();
}
update {
if (!vars.isLoading) {
if (current.initialProgress != old.initialProgress && current.initialProgress != 0) {
vars.isLoading = true;
}
}
if (vars.isLoading) {
if (old.lastFade == -1 && current.lastFade > 0) {
vars.isLoading = false;
if (vars.linkingToAge != "" && settings[vars.linkingToAge]) {
vars.Info("Split on arriving in age: " + vars.linkingToAge);
vars.linkingToAge = "";
vars.TimerModel.Split();
}
}
}
if (old.newGame && !current.newGame) {
vars.newGame = true;
}
current.redPages = vars.GetState("kMystRedBookPages");
current.bluePages = vars.GetState("kMystBlueBookPages");
current.seleniticRedPage = vars.GetState("kSeleniticRedPagePickedUp");
current.seleniticBluePage = vars.GetState("kSeleniticBluePagePickedUp");
current.channelwoodRedPage = vars.GetState("kChannelwoodRedPagePickedUp");
current.channelwoodBluePage = vars.GetState("kChannelwoodBluePagePickedUp");
current.mechanicalRedPage = vars.GetState("kMechanicalRedPagePickedUp");
current.mechanicalBluePage = vars.GetState("kMechanicalBluePagePickedUp");
current.stoneshipRedPage = vars.GetState("kStoneshipRedPagePickedUp");
current.stoneshipBluePage = vars.GetState("kStoneshipBluePagePickedUp");
current.whitePage = vars.GetState("kMystWhitePagePickedUp");
if (String.IsNullOrEmpty(old.linkTarget) && !String.IsNullOrEmpty(current.linkTarget)) {
vars.Info("Linking to: " + current.linkTarget);
vars.linkingToAge = current.linkTarget;
}
if (old.engagedPuzzle == 0 && current.engagedPuzzle != 0) {
var name = game.Is64Bit()
? new DeepPointer((IntPtr)current.engagedPuzzle + 0x18, 0x68, 0x8, 0x48, 0x0).DerefString(game, 128)
: new DeepPointer((IntPtr)current.engagedPuzzle + 0xC, 0x40, 0x4, 0x30, 0x0).DerefString(game, 128);
vars.Info("Engaged with puzzle: " + name);
current.puzzle = name;
}
if (old.engagedPuzzle != 0 && current.engagedPuzzle == 0) {
current.puzzle = "";
}
if (settings["EnableMenuDuringAtrus"] && old.puzzle == "" && current.puzzle == "Atrus") {
game.WriteBytes((IntPtr)current.engagedPuzzle + (game.Is64Bit() ? 0x4B : 0x2B), new byte[] { 0x01 });
vars.Info("Enabled menu!");
}
}
isLoading {
return vars.isLoading;
}
reset {
return !old.newGame && current.newGame;
}
start {
current.node = vars.GetStringState("kGlobalCurrentNodeName");
current.classicMode = vars.GetState("kGlobalClassicMode");
if (vars.newGame) {
// Free roam
if (current.node == "Dock1-E") {
if (vars.FloatEquals(old.xSpeed, 0.0f) && vars.FloatEquals(old.zSpeed, 0.0f)) {
if (!vars.FloatEquals(current.xSpeed, 0.0f) || !vars.FloatEquals(current.zSpeed, 0.0f)) {
return true;
}
}
}
// Classic mode
if (current.classicMode == 1 && old.node == "Dock1-E" && old.node != current.node && current.node.Contains("Dock")) {
return true;
}
}
}
onStart {
vars.newGame = false;
vars.completedSplits.Clear();
}
split {
// ENDINGS
if (settings["End"]) {
// Good Ending
if (old.whitePage == 1 && current.whitePage == 2) {
return true;
}
// Bad Ending
if (old.engagedPuzzle == 0 && current.engagedPuzzle != 0) {
if (current.puzzle == "Atrus" && current.whitePage == 0) {
return true;
}
}
// Free Brother
if (old.redPages == 5 && current.redPages == 6) {
return true;
}
if (old.bluePages == 5 && current.bluePages == 6) {
return true;
}
}
// PAGES
if (settings["SeleniticRed"] && old.seleniticRedPage == 1 && current.seleniticRedPage == 2 && vars.completedSplits.Add("SeleniticRed")) {
return true;
}
if (settings["SeleniticBlue"] && old.seleniticBluePage == 1 && current.seleniticBluePage == 2 && vars.completedSplits.Add("SeleniticBlue")) {
return true;
}
if (settings["ChannelwoodRed"] && old.channelwoodRedPage == 1 && current.channelwoodRedPage == 2 && vars.completedSplits.Add("ChannelwoodRed")) {
return true;
}
if (settings["ChannelwoodBlue"] && old.channelwoodBluePage == 1 && current.channelwoodBluePage == 2 && vars.completedSplits.Add("ChannelwoodBlue")) {
return true;
}
if (settings["MechanicalRed"] && old.mechanicalRedPage == 1 && current.mechanicalRedPage == 2 && vars.completedSplits.Add("MechanicalRed")) {
return true;
}
if (settings["MechanicalBlue"] && old.mechanicalBluePage == 1 && current.mechanicalBluePage == 2 && vars.completedSplits.Add("MechanicalBlue")) {
return true;
}
if (settings["StoneshipRed"] && old.stoneshipRedPage == 1 && current.stoneshipRedPage == 2 && vars.completedSplits.Add("StoneshipRed")) {
return true;
}
if (settings["StoneshipBlue"] && old.stoneshipBluePage == 1 && current.stoneshipBluePage == 2 && vars.completedSplits.Add("StoneshipBlue")) {
return true;
}
}
exit {
vars.firstLaunch = true;
}