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CMakeLists.txt
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# Copyright (c) 2018, NVIDIA CORPORATION. All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in the
# documentation and/or other materials provided with the distribution.
# * Neither the name of NVIDIA CORPORATION nor the names of its
# contributors may be used to endorse or promote products derived
# from this software without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
# EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
# PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
# CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
# EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
# PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
# OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
cmake_minimum_required(VERSION 3.2)
project(NvPipe VERSION 1.0.0 LANGUAGES CXX)
foreach(flag_var
CMAKE_CXX_FLAGS CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_RELEASE
CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELWITHDEBINFO)
if(${flag_var} MATCHES "/MD")
string(REGEX REPLACE "/MD" "/MT" ${flag_var} "${${flag_var}}")
endif(${flag_var} MATCHES "/MD")
endforeach(flag_var)
add_compile_definitions(_HAS_ITERATOR_DEBUGGING=0)
add_compile_definitions(_ITERATOR_DEBUG_LEVEL=0)
SET(DEFAULT_BUILD_TYPE "Release")
if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
message(STATUS "Setting build type to '${DEFAULT_BUILD_TYPE}' as none was specified.")
set(CMAKE_BUILD_TYPE "${DEFAULT_BUILD_TYPE}" CACHE
STRING "Choose the type of build." FORCE)
# Set the possible values of build type for cmake-gui
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS
"Debug" "Release" "MinSizeRel" "RelWithDebInfo")
endif()
find_package(CUDA REQUIRED)
# Construct path to CUDA driver API lib (not provided by FindCUDA)
get_filename_component(CUDA_LIB_DIR ${CUDA_cudart_static_LIBRARY} DIRECTORY)
find_library(CUDA_LIB NAMES cuda HINTS ${CUDA_LIB_DIR})
# Set C++ standard
set(CMAKE_CXX_STANDARD 11)
list(APPEND CUDA_NVCC_FLAGS "-std=c++11")
# Options
option(NVPIPE_WITH_ENCODER "Enables the NvPipe encoding interface." ON)
option(NVPIPE_WITH_DECODER "Enables the NvPipe decoding interface." ON)
option(NVPIPE_WITH_OPENGL "Enables the NvPipe OpenGL interface." ON)
option(NVPIPE_BUILD_EXAMPLES "Builds the NvPipe example applications (requires both encoder and decoder)." ON)
# Header
configure_file(src/NvPipe.h.in include/NvPipe.h @ONLY)
include_directories(${CMAKE_CURRENT_BINARY_DIR}/include)
# NvPipe shared library
list(APPEND NVPIPE_SOURCES
src/NvPipe.cu
src/NvCodec/Utils/ColorSpace.cu
)
list(APPEND NVPIPE_LIBRARIES
${CMAKE_DL_LIBS}
${CUDA_LIBRARIES}
${CUDA_LIB}
)
if (NVPIPE_WITH_ENCODER)
list(APPEND NVPIPE_SOURCES
src/NvCodec/NvEncoder/NvEncoder.cpp
src/NvCodec/NvEncoder/NvEncoderCuda.cpp
)
endif()
if (NVPIPE_WITH_DECODER)
list(APPEND NVPIPE_SOURCES
src/NvCodec/NvDecoder/NvDecoder.cpp
)
list(APPEND NVPIPE_LIBRARIES
nvcuvid
)
if (WIN32)
if (CMAKE_SIZEOF_VOID_P EQUAL 8)
link_directories(src/NvCodec/Lib/x64)
elseif (CMAKE_SIZEOF_VOID_P EQUAL 4)
link_directories(src/NvCodec/Lib/Win32)
endif()
endif()
endif()
include(GNUInstallDirs)
cuda_add_library(${PROJECT_NAME} STATIC ${NVPIPE_SOURCES})
target_include_directories(${PROJECT_NAME} PUBLIC
$<BUILD_INTERFACE:${CMAKE_CURRENT_BINARY_DIR}/include>
$<INSTALL_INTERFACE:$<INSTALL_PREFIX>/include>
)
target_include_directories(${PROJECT_NAME} PRIVATE
$<BUILD_INTERFACE:src/NvCodec ${CUDA_INCLUDE_DIRS}>
)
target_link_libraries(${PROJECT_NAME} ${NVPIPE_LIBRARIES})
set_target_properties(${PROJECT_NAME} PROPERTIES
VERSION ${PROJECT_VERSION}
SOVERSION 1)
install(TARGETS ${PROJECT_NAME} EXPORT NvPipeConfig
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
install(FILES ${CMAKE_BINARY_DIR}/include/NvPipe.h DESTINATION ${CMAKE_INSTALL_INCLUDEDIR})
install(EXPORT NvPipeConfig DESTINATION share/NvPipe/cmake)
export(TARGETS ${PROJECT_NAME} FILE NvPipeConfig.cmake)