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Fail to reconstuct objects with RGBD image #5332

Answered by yuecideng
jc-bao asked this question in Q&A
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I would suggest you to use uint16 to save depth image because the resolution would be more suitable for reconstruction usage.

In this case, your depth_scale is 65536 / 3. But I think this is not the critical problem for the fail of making fragment. I saw the depth image your provided (as follow). The backgraoud is write which means its value is 255, but I think it should be 0 because you don't want it, and the odometry computation will use the depth information, which might be an effect too.

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