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CringeMod.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\..\references\tModLoader.targets" />
<PropertyGroup>
<AssemblyName>CringeMod</AssemblyName>
<TargetFramework>net45</TargetFramework>
<PlatformTarget>x86</PlatformTarget>
<LangVersion>7.3</LangVersion>
</PropertyGroup>
<Target Name="BuildMod" AfterTargets="Build">
<Exec Command=""$(tMLBuildServerPath)" -build $(ProjectDir) -eac $(TargetPath) -define "$(DefineConstants)" -unsafe $(AllowUnsafeBlocks)" />
</Target>
<ItemGroup>
<PackageReference Include="tModLoader.CodeAssist" Version="0.1.*" />
</ItemGroup>
<ItemGroup>
<Folder Include="NPCs\" />
<Folder Include="NPCs\Bosses\" />
<Folder Include="Items\" />
<Folder Include="Items\Weapons\" />
<Folder Include="Items\Consumables\" />
<Folder Include="Sounds\" />
<Folder Include="Sounds\Music\" />
</ItemGroup>
</Project>