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app.py
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import pygame
import time
from flask import Flask, render_template, request
app = Flask(__name__)
pygame.init()
vibration_patterns = {
'A': ['.','-',' ',' ',' '],
'B': ['-','.','.','.',' '],
'C': ['-','.','-','.',' '],
'D': ['-','.','.',' ',' '],
'E': ['.',' ',' ',' ',' '],
'F': ['.','.','-','.',' '],
'G': ['-','-','.',' ',' '],
'H': ['.','.','.','.',' '],
'I': ['.','.',' ',' ',' '],
'J': ['.','-','-','-',' '],
'K': ['-','.','-',' ',' '],
'L': ['.','-','.','.',' '],
'M': ['-','-',' ',' ',' '],
'N': ['-','.',' ',' ',' '],
'O': ['-','-','-',' ',' '],
'P': ['.','-','-','.',' '],
'Q': ['-','-','.','-',' '],
'R': ['.','-','.',' ',' '],
'S': ['.','.','.',' ',' '],
'T': ['-',' ',' ',' ',' '],
'U': ['.','.','-',' ',' '],
'V': ['.','.','.','-',' '],
'W': ['.','-','-',' ',' '],
'X': ['-','.','.','-',' '],
'Y': ['-','.','-','-',' '],
'Z': ['-','-','.','.',' '],
' ': ['.','.','.','.',' '],
'1': ['.','-','-','-','-'],
'2': ['.','.','-','-','-'],
'3': ['.','.','.','-','-'],
'4': ['.','.','.','.','-'],
'5': ['.','.','.','.','.'],
'6': ['-','.','.','.','.'],
'7': ['-','-','.','.','.'],
'8': ['-','-','-','.','.'],
'9': ['-','-','-','-','.'],
'0': ['-','-','-','-','-']
}
def text_to_vibrations(text):
vibrations = []
for char in text:
char = char.upper() # Convert to uppercase for simplicity
if char in vibration_patterns:
vibrations.extend(vibration_patterns[char])
else:
vibrations.extend(vibration_patterns[' '])
return vibrations
def create_vibrations(pattern):
pygame.mixer.init()
for v in pattern:
if v == '-':
pygame.mixer.music.load("vibration.wav") # Replace with an actual vibration sound
pygame.mixer.music.play()
elif v == '.':
pygame.mixer.music.load("vibration_2.wav") # Replace with an actual vibration sound
pygame.mixer.music.play()
time.sleep(1)
@app.route('/')
def index():
return render_template('index.html')
@app.route('/convert', methods=['POST'])
def convert():
message = request.form['text']
vibration_pattern = text_to_vibrations(message)
create_vibrations(vibration_pattern)
return 'Vibrations played'
if __name__ == '__main__':
app.run(debug=True)