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images.js
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// class to create and load all the images used in the game.
class Images {
// 4 vampires, left and right side for each
static vampire0Left = new Image();
static vampire0Right = new Image();
static vampire1Left = new Image();
static vampire1Right = new Image();
static vampire2Left = new Image();
static vampire2Right = new Image();
static vampire3Left = new Image();
static vampire3Right = new Image();
// hero, left and right side
static heroLeft = new Image();
static heroRight = new Image();
// grey floor background and menu background
static background = new Image();
static menuBackground = new Image();
// array for health bar
static hearts = [];
// 8 hearts for health bar
static heart1 = new Image();
static heart2 = new Image();
static heart3 = new Image();
static heart4 = new Image();
static heart5 = new Image();
static heart6 = new Image();
static heart7 = new Image();
static heart8 = new Image();
// two obstacles
static rock1 = new Image();
static rock2 = new Image();
// three powerups
static powerup1 = new Image();
static powerup2 = new Image();
static powerup3 = new Image();
// sets sources for all images. sets width and height for the floor background.
constructor() {
Images.vampire0Left.src = "images/vampire0Left.png";
Images.vampire0Right.src = "images/vampire0Right.png";
Images.vampire1Left.src = "images/vampire1Left.png";
Images.vampire1Right.src = "images/vampire1Right.png";
Images.vampire2Left.src = "images/vampire2Left.png";
Images.vampire2Right.src = "images/vampire2Right.png";
Images.vampire3Left.src = "images/vampire3Left.png";
Images.vampire3Right.src = "images/vampire3Right.png";
Images.heroLeft.src = "images/heroLeft.png";
Images.heroRight.src = "images/heroRight.png";
Images.menuBackground.src = "images/startBackground.jpg";
Images.background.src = "images/background.png";
Images.background.width = 1920;
Images.background.height = 1080;
Images.heart8.src = "images/heart8.png";
Images.heart7.src = "images/heart7.png";
Images.heart6.src = "images/heart6.png";
Images.heart5.src = "images/heart5.png";
Images.heart4.src = "images/heart4.png";
Images.heart3.src = "images/heart3.png";
Images.heart2.src = "images/heart2.png";
Images.heart1.src = "images/heart1.png";
Images.rock1.src = "images/rock1.png";
Images.rock2.src = "images/rock2.png";
Images.powerup1.src = "images/apple.png";
Images.powerup2.src = "images/health.png";
Images.powerup3.src = "images/music.png";
Images.resetHealth();
}
// puts all 8 hearts into the array to indicate full health
static resetHealth() {
Images.hearts = [Images.heart8, Images.heart7, Images.heart6, Images.heart5, Images.heart4, Images.heart3, Images.heart2, Images.heart1];
}
}