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Create a BaseNode with two comboBoxes (using add_combo_menu) with enough items for the first's listView to overlap the second (at least 5 elements). Note how the second comboBox draws over the open listView of the first comboBox.
I believe the issue here is that each widget is bundled into a separate QGraphicsProxyWidget container, thus drawn independently (no consideration for the state(s) of the other widgets).
The text was updated successfully, but these errors were encountered:
claudio-alvaro-wbgames
changed the title
Two NodeComboBox to a BaseNode will not draw correctly
Two NodeComboBox added to a BaseNode will not draw correctly
Sep 6, 2024
Create a BaseNode with two comboBoxes (using add_combo_menu) with enough items for the first's listView to overlap the second (at least 5 elements). Note how the second comboBox draws over the open listView of the first comboBox.
I believe the issue here is that each widget is bundled into a separate QGraphicsProxyWidget container, thus drawn independently (no consideration for the state(s) of the other widgets).
The text was updated successfully, but these errors were encountered: