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plotter.cpp
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/*
* Copyright (C) 2020 - 2023 Judd Niemann - All Rights Reserved.
* You may use, distribute and modify this code under the
* terms of the GNU Lesser General Public License, version 2.1
*
* You should have received a copy of GNU Lesser General Public License v2.1
* with this file. If not, please refer to: https://github.com/jniemann66/sndscope.git
*/
#include "plotter.h"
#include "delayline.h"
#include "differentiator.h"
//#define TIME_RENDER_FUNC
#ifdef TIME_RENDER_FUNC
#include "movingaverage.h"
#include "functimer.h"
// #define SHOW_AVG_RENDER_TIME
#define SHOW_PANIC
#endif
#include <QPainter>
#include <QEvent>
#include <QDebug>
#include <QVector>
#include <QPixmap>
#include <cmath>
Plotter::Plotter(QObject *parent)
: QObject{parent}
{
}
void Plotter::calcScaling()
{
if(pixmap != nullptr) {
w = pixmap->width();
h = pixmap->height();
cx = 0.5 * w;
cy = 0.5 * h;
plotBuffer.reserve(4 * timeLimit_ms * audioFramesPerMs);
sweepParameters.setWidthFrameRate(w, audioFramesPerMs);
}
}
void Plotter::render(const QVector<QVector<float>> &inputBuffers, int64_t framesAvailable, int64_t currentFrame)
{
bool panicMode = false;
#ifdef TIME_RENDER_FUNC
constexpr size_t historyLength = 10;
static MovingAverage<double, historyLength> movingAverage;
static double renderTime = 0.0;
[[maybe_unused]] static int64_t callCount = 0;
[[maybe_unused]] static double total_renderTime = 0.0;
// collect data for overall average
total_renderTime += renderTime;
callCount++;
const double mov_avg_renderTime = movingAverage.get(renderTime);
panicMode = (mov_avg_renderTime > timeLimit_ms);
#ifdef SHOW_PANIC
if(panicMode) {
qDebug() << QStringLiteral("Panic: recent avg (%1ms) > plot-interval (%2ms)")
.arg(mov_avg_renderTime, 0, 'f', 2)
.arg(timeLimit_ms);
}
#endif
#ifdef SHOW_AVG_RENDER_TIME
if(callCount % 100 == 0) {
qDebug() << QStringLiteral("Avg render time: Overall=%1ms Recent(last %2)=%3ms")
.arg(total_renderTime / std::max(1ll, callCount), 0, 'f', 2)
.arg(historyLength)
.arg(mov_avg_renderTime, 0, 'f', 2);
}
#endif
FuncTimer<std::chrono::milliseconds> funcTimer(&renderTime);
#endif // TIME_RENDER_FUNC
constexpr bool catchAllFrames = false;
const bool drawLines = ( (!connectSamplesSweepOnly || connectSamples) &&
plotMode == Sweep &&
!panicMode &&
(sweepParameters.getSamplesPerSweep() > 25)
);
// todo: whenever upsampling changes, reset this with upsampled value
int64_t expected = expectedFrames * sweepParameters.upsampleFactor;
int64_t firstFrameToPlot = catchAllFrames ? 0ll : std::max<int64_t>(0ll, framesAvailable - 2 * expected);
// calculate all the points to draw
for(int64_t i = firstFrameToPlot; i < framesAvailable; i++) {
// types converted here : audio data is float, graphics is qreal (aka double)
double ch0val = static_cast<double>(inputBuffers[0][i]);
double ch1val = (numInputChannels > 1 ? static_cast<double>(inputBuffers[1][i]) : 0.0);
// ---
switch(plotMode) {
case XY:
default:
{
QPointF pt{(1.0 + ch0val) * cx, (1.0 - ch1val) * cy};
static QPointF lastPoint = pt;
if(drawLines) {
plotBuffer.append(lastPoint);
}
plotBuffer.append(pt);
lastPoint = pt;
}
break;
case MidSide:
{
static constexpr double rsqrt2 = 0.707;
QPointF pt{(1.0 + rsqrt2 * (ch0val - ch1val)) * cx,
(1.0 - rsqrt2 * (ch0val + ch1val)) * cy};
static QPointF lastPoint = pt;
if(drawLines) {
plotBuffer.append(lastPoint);
}
plotBuffer.append(pt);
lastPoint = pt;
}
break;
case Sweep:
{
static Differentiator<double> d;
static DelayLine<double, d.delayTime> delayLine;
static bool triggered = false;
static qreal x = 0.0;
static QPointF lastPoint{0.0, cy * (1.0 - sweepParameters.triggerLevel)};
const double &source = ch0val;
double slope = d.get(source) * sweepParameters.slope;
double delayed = delayLine.get(source);
triggered = triggered
|| !sweepParameters.triggerEnabled // when trigger disabled -> Always Triggered
|| (sweepParameters.triggerMin <= delayed && delayed <= sweepParameters.triggerMax && slope > 0.0);
if(triggered) {
QPointF pt{x, cy * (1.0 - delayed)};
if(drawLines) {
plotBuffer.append(lastPoint);
}
lastPoint = pt;
plotBuffer.append(pt);
x += sweepParameters.sweepAdvance;
if(x > w) { // sweep completed
x = 0.0;
triggered = false;
lastPoint = {x, cy * (1.0 - sweepParameters.triggerLevel)};
}
}
}
break;
} // ends switch
} // ends loop over i
constexpr bool debugPlotBufferSize = false;
if constexpr(debugPlotBufferSize) {
static decltype(plotBuffer.size()) maxSize = 0ll;
if(plotBuffer.size() > maxSize) {
maxSize = plotBuffer.size();
qDebug() << "new size:" << maxSize;
}
}
#ifdef SNDSCOPE_BLEND2D
BLContext ctx;
ctx.begin(*blImageWrapper->getBlImage());
blImageWrapper->getBlImage();
//todo: draw some stuff
#else
QPainter painter(pixmap);
painter.beginNativePainting();
painter.setCompositionMode(compositionMode);
painter.setRenderHint(QPainter::TextAntialiasing, false);
if(--darkenCooldownCounter == 0) {
// darken:
painter.setBackgroundMode(Qt::OpaqueMode);
painter.setRenderHint(QPainter::Antialiasing, false);
painter.fillRect(pixmap->rect(), darkencolor);
darkenCooldownCounter = darkenNthFrame;
}
// set pen
painter.setRenderHint(QPainter::Antialiasing, !panicMode);
const QPen pen{phosphorColor, beamWidth, Qt::SolidLine,
panicMode ? Qt::SquareCap : Qt::RoundCap,
Qt::BevelJoin};
painter.setPen(pen);
if(drawLines) {
painter.drawLines(plotBuffer);
} else {
painter.drawPoints(plotBuffer);
}
plotBuffer.clear();
if(showTrigger) {
drawTrigger(&painter);
}
painter.endNativePainting();
#endif
freshRender = true;
emit renderedFrame(currentFrame);
}
void Plotter::drawTrigger(QPainter* painter)
{
painter->setRenderHint(QPainter::Antialiasing, false);
painter->setCompositionMode(QPainter::CompositionMode_SourceOver);
const QPen pen{QColor{128, 32, 32, 192}, 1.5, Qt::SolidLine, Qt::RoundCap, Qt::BevelJoin};
const QBrush brush{QColor{64, 16, 16, 112}};
painter->setBrush(brush);
painter->setPen(pen);
double yMax = cy * (1.0 - sweepParameters.triggerMax);
double y = cy * (1.0 - sweepParameters.triggerLevel);
double yMin = cy * (1.0 - sweepParameters.triggerMin);
QRectF rect{QPointF{0, yMax}, QPointF{cx * 2, yMin}};
painter->drawRect(rect);
painter->drawLine(QPointF{0, y}, QPointF{cx * 2, y});
}
bool Plotter::getShowTrigger() const
{
return showTrigger;
}
void Plotter::setShowTrigger(bool newShowTrigger)
{
showTrigger = newShowTrigger;
}
bool Plotter::getconnectSamples() const
{
return connectSamples;
}
void Plotter::setconnectSamples(bool newconnectSamples)
{
connectSamples = newconnectSamples;
}
#ifdef SNDSCOPE_BLEND2D
BLImageWrapper *Plotter::getBlImageWrapper() const
{
return blImageWrapper;
}
void Plotter::setBlImageWrapper(BLImageWrapper *newBlImageWrapper)
{
blImageWrapper = newBlImageWrapper;
}
#endif
SweepParameters Plotter::getSweepParameters() const
{
return sweepParameters;
}
void Plotter::setSweepParameters(const SweepParameters &newSweepParameters)
{
sweepParameters = newSweepParameters;
calcScaling();
}
double Plotter::getTimeLimit_ms() const
{
return timeLimit_ms;
}
void Plotter::setTimeLimit_ms(double newTimeLimit_ms)
{
timeLimit_ms = newTimeLimit_ms;
}
bool Plotter::getFreshRender() const
{
return freshRender;
}
void Plotter::setFreshRender(bool newFreshRender)
{
freshRender = newFreshRender;
}
QPixmap *Plotter::getPixmap() const
{
return pixmap;
}
void Plotter::setPixmap(QPixmap *newPixmap)
{
pixmap = newPixmap;
}
int Plotter::getAudioFramesPerMs() const
{
return audioFramesPerMs;
}
void Plotter::setAudioFramesPerMs(int newAudioFramesPerMs)
{
audioFramesPerMs = newAudioFramesPerMs;
}
QColor Plotter::getDarkencolor() const
{
return darkencolor;
}
void Plotter::setDarkencolor(const QColor &newDarkencolor)
{
darkencolor = newDarkencolor;
}
int Plotter::getDarkenNthFrame() const
{
return darkenNthFrame;
}
void Plotter::setDarkenNthFrame(int newDarkenNthFrame)
{
darkenNthFrame = newDarkenNthFrame;
darkenCooldownCounter = darkenNthFrame;
}
int64_t Plotter::getExpectedFrames() const
{
return expectedFrames;
}
void Plotter::setExpectedFrames(int64_t newExpectedFrames)
{
expectedFrames = newExpectedFrames;
}
qreal Plotter::getBeamWidth() const
{
return beamWidth;
}
void Plotter::setBeamWidth(qreal newBeamWidth)
{
beamWidth = newBeamWidth;
}
qreal Plotter::getBeamIntensity() const
{
return beamIntensity;
}
void Plotter::setBeamIntensity(qreal newBeamIntensity)
{
beamIntensity = newBeamIntensity;
}
int Plotter::getNumInputChannels() const
{
return numInputChannels;
}
void Plotter::setNumInputChannels(int newNumInputChannels)
{
numInputChannels = newNumInputChannels;
}
QColor Plotter::getPhosphorColor() const
{
return phosphorColor;
}
void Plotter::setPhosphorColor(const QColor &newPhosphorColor)
{
phosphorColor = newPhosphorColor;
}
QPainter::CompositionMode Plotter::getCompositionMode() const
{
return compositionMode;
}
void Plotter::setCompositionMode(QPainter::CompositionMode newCompositionMode)
{
compositionMode = newCompositionMode;
}
Plotmode Plotter::getPlotMode() const
{
return plotMode;
}
void Plotter::setPlotMode(Plotmode newPlotMode)
{
plotMode = newPlotMode;
}