Releases: johnnylam88/nerien-hekili-packs
Releases · johnnylam88/nerien-hekili-packs
1.6.12
Nerien's Hekili Packs
1.6.12 (2024-09-27)
Full Changelog Previous Releases
- chore: regenerate monk action pack
- fix: syntax error for /variable action
Add missingname=
to set the name of the variable correctly.
Fixes #5 by SonicZentropy.
1.6.11
Nerien's Hekili Packs
1.6.11 (2024-09-26)
Full Changelog Previous Releases
- chore: regenerate action packs
- fix: update to use some settings from Hekili
Document the settings available in/hekili
> Brewmaster and use some
of the settings to replace tunables in the priority. - docs: improve recommendations for Hekili settings
Update the documentation at the top of the priorities to list each
setting in the per-specialization tab under/hekili
and my
recommendation for the setting. - fix: update to use additional settings from Hekili
Use new settings added to Hekili for protection warriors by noting them
as tunables in the priority.
Add an opener priority to try to capture the initial Rage and threat
generation abilities suggested in the Wowhead guide.
Update the documentation at the top of the priority to list each setting
in/hekili
> Protection and my recommendation for the setting.
1.6.10
Nerien's Hekili Packs
1.6.10 (2024-09-23)
Full Changelog Previous Releases
- chore: regenerate monk profile
- fix: adjust brewmaster monk defensive usage
Play defensively sooner, and recommend a damage reduction cooldown on
pull. - docs: remove advice regarding actual spell cooldowns
The toggle to show Cooldowns in a separate icon is experimental in
Hekili, so don't cater to this scenario. For the typical Hekili user,
the additional settings in the advice would never apply.
1.6.9
Nerien's Hekili Packs
1.6.9 (2024-09-19)
Full Changelog Previous Releases
- chore: regenerate warrior profile
- fix: use correct syntax in "rallying_cry" action
Use the correct syntax for anif=
action modifier. This fixes Rallying
Cry being suggested even when no damage has been taken yet. - refactor: change "talent.foo.enabled" to "talent.foo"
SimC profiles mostly usetalent.foo
as a shorthand for
talent.foo.enabled
, and the Hekili importer will also automatically
convert the former to the latter, so switch over to the shorter version
for more readability.
No functional change.
1.6.8
Nerien's Hekili Packs
1.6.8 (2024-09-17)
Full Changelog Previous Releases
- chore: regenerate warrior profile
- fix: adapt to changes to protwarr settings in Hekili
Use the new<ability>_damage\_taken
and<ability>_health\_pct
expressions in the Hekili Protection Warrior module.
1.6.7
Nerien's Hekili Packs
1.6.7 (2024-09-16)
Full Changelog Previous Releases
- chore: regenerate profiles
- fix: use the correct spell names for Fel-Scarred
Use the Fel-Scarred Metamorphosis versions of the spell names when they
are available:fel\_devastation
->fel\_desolation
immolation\_aura
->consuming\_fire
sigil\_of\_flame
->sigil\_of\_doom
soul\_cleave
->soul\_sunder
spirit\_bomb
->spirit\_burst
If the correct spell name isn't used, then the spell isn't suggested by
Hekili, even if the spell is directly replaced by another spell.
- fix: only suggest Thunder Clap if Thunder Blast is not available
- fix: improve how Rage is spent on protection warrior
- Improve the estimate of the on-cast absorb from Ignore Pain.
- Improve the estimate of Rage Per Second.
- Improve how Rage is spent so we don't over-use Ignore Pain when we can
substitute Revenge or Execute.
fix: improve ignore pain calculation and spending rage
1.6.6
Nerien's Hekili Packs
1.6.6 (2024-09-11)
Full Changelog Previous Releases
- chore: regenerate warrior profile
- fix: improve usage of Ignore Pain
Suggest Ignore Pain as a high priority if Seeing Red is at 7 stacks or
if we should dump Rage to avoid capping. This removes the need to use
Revenge or Execute to dump Rage as they are on the GCD.
This changes from before where Ignore Pain was only suggested if
actively taking damage, but that's not necessarily needed due to Anger
Management.
1.6.5
Nerien's Hekili Packs
1.6.5 (2024-09-10)
Full Changelog Previous Releases
- chore: regenerate profiles
- docs: advise to use actual spell cooldowns for brewmaster monks
Add a note to the brewmaster monk profiles that using the actual spell
cooldown is recommended. This is needed to correctly time the usage of
Black Ox Brew and Celestial Brew. - docs: remind users to check the Description for more settings
- docs: add value recommendations for important settings
Recommend incoming damage thresholds for blood death knight, and the
same plus health thresholds for protection warrior. - docs: advise to use actual spell cooldowns for blood death knights
Add a note to the blood death knight profiles that using the actual
spell cooldown is recommended. This is needed to correctly suggest using
Tombstone and Bonestorm to reduce the cooldown of Dancing Rune Weapon. - docs: advise using actual spell cooldowns for protection warriors
Duplicate the advice in the action pack in the profile it was generated
from. Protection warriors require using the actual cooldown of spells
because it affects the rage calculation.
1.6.4
Nerien's Hekili Packs
1.6.4 (2024-09-10)
Full Changelog Previous Releases
- chore: regenerate action packs
- fix: improve defensive cooldown usage for warrior
Follow Dorki's advice for defensive cooldown usage for TWW Protection
Warrior. - fix: add instant Vivify heal on monk if it's available
- fixup! fix: add extra check to try to avoid capping Rage on warrior
- fix: add extra check to try to avoid capping Rage on warrior
- feat: use Gorefiend's Grasp if it can silence
If talented into Tightening Grasp, a blood death knight can use
Gorefiend's Grasp as an AoE silence, so suggest it for interrupt
purposes. - fix: prefer "run_action_list" when it can be used
As a small optimization, userun\_action\_list
instead of
call\_action\_list
in the profiles if we do not need to return to the
call site after the action list is finished.
1.6.3
Nerien's Hekili Packs
1.6.3 (2024-09-08)
Full Changelog Previous Releases
- chore: regenerate death knight profiles
- fix: correct defensive CD usage for blood death knights
- Don't stack defensives as they waste the damage reduction of the
second defensive used. - Add Lichborne as a defensive CD if talented into Unholy Endurance.
- Suggest Rune Tap to avoid capping on runes out of combat at the start
of a pull.
- Don't stack defensives as they waste the damage reduction of the