forked from AerysBat/XNALara
-
Notifications
You must be signed in to change notification settings - Fork 2
/
Copy pathItemType.cs
486 lines (354 loc) · 13.7 KB
/
ItemType.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
using Microsoft.Xna.Framework.Graphics;
namespace XNALara
{
public enum ItemType
{
None,
Lara_Jungle_Shorts,
Lara_Jungle_Pants,
Lara_Jungle_Heavy,
Lara_WetSuit,
Lara_WetSuit_NoGear,
Lara_DrySuit,
Lara_Bathing_Suit,
Lara_Bathing_Suit_NoGear,
Lara_Casual,
Lara_Snow_Light,
Lara_Snow_Heavy,
Lara_DLC_Bikini_BlackWhite,
Lara_DLC_Bikini_Blue,
Lara_DLC_Bikini_Camo,
Lara_DLC_Bikini_Yellow,
Lara_DLC_Casual_Explorer,
Lara_DLC_Classic,
Lara_DLC_Designer_Fashion_Winner,
Lara_DLC_Designer_Peoples_Choice,
Lara_DLC_DrySuit_Red,
Lara_DLC_Jungle_Shorts_Grey,
Lara_DLC_Legend,
Lara_DLC_WetSuit_Blue,
Natla,
Natla_NoWings,
Doppelganger,
Amanda_Light,
Amanda_Heavy,
Amelia,
Alister,
Zip,
Winston,
Braid,
Ponytail,
Hair_Amanda,
Hair_Natla,
Hair_Alister,
Wings,
Tiger1,
Tiger2,
Panther,
Shark_Blue,
Shark_Greenland,
Kraken,
Jellyfish,
Naga_Green,
Naga_Red,
Albino_Spider,
Diver_Captain,
Mercenary,
Poacher,
Knight_Thrall,
Mayan_Thrall,
Viking_Thrall,
Yeti_Thrall,
Yeti_Thrall_NoChains,
Panther_Thrall,
Glasses,
Recorder,
Grapple,
Motorcycle,
Helicopter,
Mjolnir,
Excalibur,
Wraith_Stone,
Scion1,
Scion2,
Scion3,
Weapon_AK_Rifle,
Weapon_Assault_Rifle,
Weapon_Handgun,
Weapon_Shotgun,
Weapon_Speargun,
Weapon_Tranquilizer,
Weapon_Uzi,
Weapon_Grenade,
Croft_Manor_Hall,
Croft_Manor_Hall_LQ,
Croft_Manor_Back,
Yacht,
Ship,
Glass_Cage,
Ship_Natla_Room,
Thailand_Mirror_Statue_Left,
Thailand_Mirror_Statue_Right,
Foliage_Tree1,
Foliage_Tree2,
Foliage_Tree3,
Foliage_Tree4,
GoL_Lara,
GoL_Lara_Biker,
GoL_Lara_Jungle_Heavy,
GoL_Lara_Jungle_Shorts,
GoL_Lara_Legend,
GoL_Doppelganger,
GoL_Chompy,
GoL_Totec,
GoL_Xolotl,
GoL_Fire_Lizard,
GoL_Poison_Lizard,
GoL_Fire_Shaman,
GoL_Poison_Shaman,
GoL_Shield_Gatekeeper,
GoL_Brute_Minion,
GoL_Small_Minion,
GoL_Poison_Minion,
GoL_TRex,
GoL_Skeleton,
GoL_Poison_Gatekeeper,
GoL_Shield_Demon,
SkyDome_Thailand_Sea,
Dummy,
ExternObj,
}
public class ItemFactory {
public static Item GetItem(Game game, ItemType type) {
switch (type) {
case ItemType.Lara_Jungle_Shorts:
return new LaraJungleShorts(game);
case ItemType.Lara_Jungle_Pants:
return new LaraJunglePants(game);
case ItemType.Lara_Jungle_Heavy:
return new LaraJungleHeavy(game);
case ItemType.Lara_WetSuit:
return new LaraWetSuit(game);
case ItemType.Lara_WetSuit_NoGear:
return new LaraWetSuitNoGear(game);
case ItemType.Lara_DrySuit:
return new LaraDrySuit(game);
case ItemType.Lara_Bathing_Suit:
return new LaraBathingSuit(game);
case ItemType.Lara_Bathing_Suit_NoGear:
return new LaraBathingSuitNoGear(game);
case ItemType.Lara_Casual:
return new LaraCasual(game);
case ItemType.Lara_Snow_Light:
return new LaraSnowLight(game);
case ItemType.Lara_Snow_Heavy:
return new LaraSnowHeavy(game);
case ItemType.Lara_DLC_Bikini_BlackWhite:
return new LaraDLCBikiniBlackWhite(game);
case ItemType.Lara_DLC_Bikini_Blue:
return new LaraDLCBikiniBlue(game);
case ItemType.Lara_DLC_Bikini_Camo:
return new LaraDLCBikiniCamo(game);
case ItemType.Lara_DLC_Bikini_Yellow:
return new LaraDLCBikiniYellow(game);
case ItemType.Lara_DLC_Casual_Explorer:
return new LaraDLCCasualExplorer(game);
case ItemType.Lara_DLC_Classic:
return new LaraDLCClassic(game);
case ItemType.Lara_DLC_Designer_Fashion_Winner:
return new LaraDLCDesignerFashionWinner(game);
case ItemType.Lara_DLC_Designer_Peoples_Choice:
return new LaraDLCDesignerPeoplesChoice(game);
case ItemType.Lara_DLC_DrySuit_Red:
return new LaraDLCDrySuitRed(game);
case ItemType.Lara_DLC_Jungle_Shorts_Grey:
return new LaraDLCJungleShortsGrey(game);
case ItemType.Lara_DLC_Legend:
return new LaraDLCLegend(game);
case ItemType.Lara_DLC_WetSuit_Blue:
return new LaraDLCWetSuitBlue(game);
case ItemType.Natla:
return new Natla(game);
case ItemType.Natla_NoWings:
return new NatlaNoWings(game);
case ItemType.Doppelganger:
return new Doppelganger(game);
case ItemType.Amanda_Light:
return new AmandaLight(game);
case ItemType.Amanda_Heavy:
return new AmandaHeavy(game);
case ItemType.Amelia:
return new Amelia(game);
case ItemType.Alister:
return new Alister(game);
case ItemType.Zip:
return new Zip(game);
case ItemType.Winston:
return new Winston(game);
case ItemType.Braid:
return new Braid(game);
case ItemType.Ponytail:
return new Ponytail(game);
case ItemType.Hair_Amanda:
return new HairAmanda(game);
case ItemType.Hair_Natla:
return new HairNatla(game);
case ItemType.Hair_Alister:
return new HairAlister(game);
case ItemType.Wings:
return new Wings(game);
case ItemType.Tiger1:
return new Tiger1(game);
case ItemType.Tiger2:
return new Tiger2(game);
case ItemType.Panther:
return new Panther(game);
case ItemType.Shark_Blue:
return new SharkBlue(game);
case ItemType.Shark_Greenland:
return new SharkGreenland(game);
case ItemType.Kraken:
return new Kraken(game);
case ItemType.Jellyfish:
return new Jellyfish(game);
case ItemType.Naga_Green:
return new NagaGreen(game);
case ItemType.Naga_Red:
return new NagaRed(game);
case ItemType.Albino_Spider:
return new AlbinoSpider(game);
case ItemType.Diver_Captain:
return new DiverCaptain(game);
case ItemType.Mercenary:
return new Mercenary(game);
case ItemType.Poacher:
return new Poacher(game);
case ItemType.Knight_Thrall:
return new KnightThrall(game);
case ItemType.Mayan_Thrall:
return new MayanThrall(game);
case ItemType.Viking_Thrall:
return new VikingThrall(game);
case ItemType.Panther_Thrall:
return new PantherThrall(game);
case ItemType.Yeti_Thrall:
return new YetiThrall(game);
case ItemType.Yeti_Thrall_NoChains:
return new YetiThrallNoChains(game);
case ItemType.Glasses:
return new Glasses(game);
case ItemType.Recorder:
return new Recorder(game);
case ItemType.Grapple:
return new Grapple(game);
case ItemType.Motorcycle:
return new Motorcycle(game);
case ItemType.Helicopter:
return new Helicopter(game);
case ItemType.Mjolnir:
return new Mjolnir(game);
case ItemType.Excalibur:
return new Excalibur(game);
case ItemType.Wraith_Stone:
return new WraithStone(game);
case ItemType.Scion1:
return new Scion1(game);
case ItemType.Scion2:
return new Scion2(game);
case ItemType.Scion3:
return new Scion3(game);
case ItemType.Weapon_AK_Rifle:
return new WeaponAKRifle(game);
case ItemType.Weapon_Assault_Rifle:
return new WeaponAssaultRifle(game);
case ItemType.Weapon_Handgun:
return new WeaponHandgun(game);
case ItemType.Weapon_Shotgun:
return new WeaponShotgun(game);
case ItemType.Weapon_Speargun:
return new WeaponSpeargun(game);
case ItemType.Weapon_Tranquilizer:
return new WeaponTranquilizer(game);
case ItemType.Weapon_Uzi:
return new WeaponUzi(game);
case ItemType.Weapon_Grenade:
return new WeaponGrenade(game);
case ItemType.Croft_Manor_Hall:
return new CroftManorHall(game);
case ItemType.Croft_Manor_Hall_LQ:
return new CroftManorHallLQ(game);
case ItemType.Croft_Manor_Back:
return new CroftManorBack(game);
case ItemType.Yacht:
return new Yacht(game);
case ItemType.Ship:
return new Ship(game);
case ItemType.Glass_Cage:
return new GlassCage(game);
case ItemType.Ship_Natla_Room:
return new ShipNatlaRoom(game);
case ItemType.Thailand_Mirror_Statue_Left:
return new ThailandMirrorStatueLeft(game);
case ItemType.Thailand_Mirror_Statue_Right:
return new ThailandMirrorStatueRight(game);
case ItemType.Foliage_Tree1:
return new FoliageTree1(game);
case ItemType.Foliage_Tree2:
return new FoliageTree2(game);
case ItemType.Foliage_Tree3:
return new FoliageTree3(game);
case ItemType.Foliage_Tree4:
return new FoliageTree4(game);
case ItemType.GoL_Chompy:
return new GoLChompy(game);
case ItemType.GoL_Totec:
return new GoLTotec(game);
case ItemType.GoL_Xolotl:
return new GoLXolotl(game);
case ItemType.GoL_Fire_Lizard:
return new GoLFireLizard(game);
case ItemType.GoL_Poison_Lizard:
return new GoLPoisonLizard(game);
case ItemType.GoL_Fire_Shaman:
return new GoLFireShaman(game);
case ItemType.GoL_Poison_Shaman:
return new GoLPoisonShaman(game);
case ItemType.GoL_Shield_Gatekeeper:
return new GoLShieldGatekeeper(game);
case ItemType.GoL_Brute_Minion:
return new GoLBruteMinion(game);
case ItemType.GoL_Small_Minion:
return new GoLSmallMinion(game);
case ItemType.GoL_Poison_Minion:
return new GoLPoisonMinion(game);
case ItemType.GoL_TRex:
return new GoLTRex(game);
case ItemType.GoL_Skeleton:
return new GoLSkeleton(game);
case ItemType.GoL_Poison_Gatekeeper:
return new GoLPoisonGatekeeper(game);
case ItemType.GoL_Shield_Demon:
return new GoLShieldDemon(game);
case ItemType.GoL_Lara:
return new GoLLara(game);
case ItemType.GoL_Lara_Biker:
return new GoLLaraBiker(game);
case ItemType.GoL_Lara_Jungle_Heavy:
return new GoLLaraJungleHeavy(game);
case ItemType.GoL_Lara_Jungle_Shorts:
return new GoLLaraJungleShorts(game);
case ItemType.GoL_Lara_Legend:
return new GoLLaraLegend(game);
case ItemType.GoL_Doppelganger:
return new GoLDoppelganger(game);
case ItemType.Dummy:
return new Dummy(game);
case ItemType.ExternObj:
return new ExternObj(game);
default:
case ItemType.None:
return null;
}
}
}
}