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Merge pull request glium#2078 from mykykh/patch-2
fix typo in tuto-01-getting-started.md
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book/tuto-01-getting-started.md

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@@ -34,7 +34,7 @@ Initializing a simple OpenGL window with the default winit/glutin backend can be
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1. Creating an `EventLoop` for handling window and device events.
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2. Making a new `SimpleWindowBuilder` and setting the desired parameters.
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3. Calling the `build` method of hte `SimpleWindowBuilder` with a reference to the event_loop to get the `Window` and `Display`.
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3. Calling the `build` method of the `SimpleWindowBuilder` with a reference to the event_loop to get the `Window` and `Display`.
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This will open a new window, register it with the given event_loop and create a (glutin) OpenGL context and glium Display while finally returning both the window and display to you.
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