@@ -30,16 +30,16 @@ includes classes on which all components are based, skins and styles that allow
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you to customize appearance, an event-handling model, focus management, an
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accessibility interface, and more.
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- Note: Adobe Flash CS5 includes ActionScript 2.0 components as well as
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- ActionScript 3.0 components. You cannot mix these two sets of components. You
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- must use one set or the other for a given application. Flash CS5 presents either
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- ActionScript 2.0 components or ActionScript 3.0 components based on whether you
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- open an ActionScript 2.0 or an ActionScript 3.0 file. When you create a new
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- Flash document, you must specify either Flash File (ActionScript 3.0) or Flash
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- File (ActionScript 2.0). When you open an existing document, Flash examines the
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- Publish Settings to determine which set of components to use. For information
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- about ActionScript 2.0 components, see Using Adobe® ActionScript® 2.0
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- Components.
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+ > ** Note:** Adobe Flash CS5 includes ActionScript 2.0 components as well as
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+ > ActionScript 3.0 components. You cannot mix these two sets of components. You
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+ > must use one set or the other for a given application. Flash CS5 presents
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+ > either ActionScript 2.0 components or ActionScript 3.0 components based on
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+ > whether you open an ActionScript 2.0 or an ActionScript 3.0 file. When you
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+ > create a new Flash document, you must specify either Flash File (ActionScript
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+ > 3.0) or Flash File (ActionScript 2.0). When you open an existing document,
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+ > Flash examines the Publish Settings to determine which set of components to
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+ > use. For information about ActionScript 2.0 components, see Using Adobe®
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+ > ActionScript® 2.0 Components.
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For a complete list of the Flash ActionScript 3.0 components, see
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[ Component types] ( ./component-types.md ) .
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