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_main.cfg
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#textdomain wesnoth-The_Earths_Gut
[textdomain]
name="wesnoth-The_Earths_Gut"
path="data/add-ons/The_Earths_Gut/translations"
[/textdomain]
[campaign]
id=the_earths_gut
{./dist/name_icon_description.cfg}
image="data/add-ons/The_Earths_Gut/images/portraits/Hamel_young.png"
# Names etc. frequently used in the campaign:
# wmllint: general spellings Wesnoth Wesnothian Asheviere Wesmere Weldyn dwarvish wose woses Thursagan Konrad Alduin Dulatus Carcyn Knalga
# wmllint: general spellings Elensefar Aethenwood Lintanir dwarven lich orcish Garard Knalgan Irdya undeath unlife steelclads
# wmllint: directory spellings Aiglathing Eowariand Rocklobbers Boulderlobbers AMLA Relgorn lua Kal Torlat Elara BfW somewhen runesmithing
# wmllint: directory spellings Kartha Bregalad runelore
# wmlscope: export=no
# po: this acronym probably actually shouldn't be translated:
abbrev=_ "TEG"
define=CAMPAIGN_THE_EARTHS_GUT
{ENABLE_WOLF_ADVANCEMENT}
[modify_unit_type]
type=Troll Rocklobber
add_advancement=Troll Boulderlobber
set_experience=80
[/modify_unit_type]
[modify_unit_type]
type=TEG Troll Shaman
add_advancement=Troll Fire Wizard
set_experience=80
[/modify_unit_type]
[modify_unit_type]
type=Skeleton
add_advancement=Death Baron
[/modify_unit_type]
start_year="515 YW"
end_year="518 YW"
first_scenario="01t_The_old_home"
{CAMPAIGN_DIFFICULTY EASY "units/dwarves/fighter.png~TC(1,magenta)" _"Fighter" _"easiest"}
{CAMPAIGN_DIFFICULTY NORMAL "units/dwarves/steelclad.png~TC(1,magenta)" _"Steelclad" _"normal"}
{CAMPAIGN_DIFFICULTY HARD "units/dwarves/lord.png~TC(1,magenta)" _"Lord" _"hardest"}
{./about.cfg}
[/campaign]
#ifdef CAMPAIGN_THE_EARTHS_GUT
[binary_path]
path=data/add-ons/The_Earths_Gut
[/binary_path]
{./utils}
#ifhave ~add-ons/UMC_Music_Book_01/_main.cfg
[binary_path]
path=data/add-ons/UMC_Music_Book_01
[/binary_path]
#endif
#ifhave ~add-ons/UMC_Music_Book_02/_main.cfg
[binary_path]
path=data/add-ons/UMC_Music_Book_02
[/binary_path]
#endif
#ifhave ~add-ons/UMC_Music_Book_03/_main.cfg
[binary_path]
path=data/add-ons/UMC_Music_Book_03
[/binary_path]
#endif
#ifhave ~add-ons/UMC_Music_Book_04/_main.cfg
[binary_path]
path=data/add-ons/UMC_Music_Book_04
[/binary_path]
#endif
#ifhave ~add-ons/UMC_Music_Book_05/_main.cfg
[binary_path]
path=data/add-ons/UMC_Music_Book_05
[/binary_path]
#endif
#ifhave ~add-ons/UMC_Music_Book_06/_main.cfg
[binary_path]
path=data/add-ons/UMC_Music_Book_06
[/binary_path]
#endif
#ifhave ~add-ons/UMC_Music_Book_07/_main.cfg
[binary_path]
path=data/add-ons/UMC_Music_Book_07
[/binary_path]
#endif
#ifhave ~add-ons/UMC_Music_Book_08/_main.cfg
[binary_path]
path=data/add-ons/UMC_Music_Book_08
[/binary_path]
#endif
#ifhave ~add-ons/UMC_Music_Book_09/_main.cfg
[binary_path]
path=data/add-ons/UMC_Music_Book_09
[/binary_path]
#endif
#ifhave ~add-ons/UMC_Music_Book_10/_main.cfg
[binary_path]
path=data/add-ons/UMC_Music_Book_10
[/binary_path]
#endif
#ifhave campaigns/The_Hammer_of_Thursagan/_main.cfg
[binary_path]
path=data/campaigns/The_Hammer_of_Thursagan
[/binary_path]
#endif
{./scenarios}
{./terrain}
[+units]
{./units}
#ifhave campaigns/The_Hammer_of_Thursagan/_main.cfg
{campaigns/The_Hammer_of_Thursagan/utils/abilities.cfg}
{campaigns/The_Hammer_of_Thursagan/units}
#endif
[/units]
#endif
#ifdef EDITOR
[binary_path]
path=data/add-ons/The_Earths_Gut
[/binary_path]
[editor_group]
id=earthsgut
# po: since this is the first string to get put into the potfile, a general translation note:
# po: The original author of this campaign (Anonymissimus) was a native/primary speaker of German.
# po: If a particular phrase doesn't make sense in English, try to imagine what the German original
# po: might have been, and then translate from that instead.
# po: Also, a note about the title: "The Earth's Gut" is a poetic way of saying "Deep in the Earth";
# po: if you are localizing the title in translation, it doesn't need to literally be "gut" but rather
# po: can be some other form of poetic/figurative speaking that makes more sense in your language:
name= _ "The Earth's Gut"
icon="group_custom"
[/editor_group]
{./terrain}
#endif