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Add clerical spellbook descriptions to the in-game encyclopedia.
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dat/data.base

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@@ -5818,13 +5818,26 @@ spellbook of cone of cold
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Objects caught in the path of the ray or icy explosions are
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subject to cold damage if they are not resistant.
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spellbook of create familiar
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This spell is a level six clerical spell. When cast, a monster
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is created near the caster. There is a one-third chance of the
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spell creating an appropriate starting pet, or a two-thirds
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chance of creating a random monster. The created monster will
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be tame if tameable, or will spawn peaceful otherwise.
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spellbook of create grass
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This spell is a level three evocation spell. When cast, small
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patches of grass will grow around the caster. How far out from
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the caster grass will grow is dependent on how skilled they are
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in evocation spells. Grass can be used as a food source for
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various herbivore pets, and Druids can benefit by standing on a
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patch of grass.
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spellbook of create monster
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This spell is a level two clerical spell. When cast, there is
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a very high chance of a single monster being created, otherwise
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two to five random monsters will spawn. Monsters that can
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appear in groups will count as a single monster. Monsters
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created will either be hostile or peaceful depending on your
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race and/or alignment.
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spellbook of create trees
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This spell is a level five evocation spell. When cast, a small
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amount of trees will grow in various open spots around the
@@ -5984,6 +5997,29 @@ spellbook of power word kill
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If the caster casts this spell on themselves, they will die
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instantly, regardless of what resistances they possess.
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spellbook of protection
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This spell is a level one clerical spell. When cast, the
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casters AC is temporarily decreased. The amount of AC
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decreased is dependent on the casters experience level, the
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amount of AC already gained from casting it, and the casters
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existing AC. The protection will wear off at a rate of one
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point of AC every ten turns, or twenty turns if expert in
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clerical spells.
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spellbook of remove curse
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This spell is a level three clerical spell, and is also a
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Priest's special spell. When cast, if the caster is unskilled
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or has basic skill in clerical spells, any cursed worn/wielded
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gear, quivered projectiles, or loadstones in open inventory will
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become uncursed. If skilled or greater in clerical spells, all
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cursed objects in open inventory will become uncursed.
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If the caster is riding a steed, and their steed is wearing a
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cursed saddle and/or barding, they will become uncursed once
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this spell is cast.
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Regardless of the casters skill when cast, if the caster is
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punished (heavy iron ball attached with an iron chain), the iron
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chain will be destroyed, unpunishing the caster.
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spellbook of restore ability
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This spell is a level two healing spell, and is also a Monk's
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special spell. When cast at yourself, it will restore any lost
@@ -6036,6 +6072,15 @@ spellbook of summon elemental
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the caster. The elemental summoned can have 1.5 to 2 times
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the normal maximum hit points if the casters skill in evocation
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spells is high enough.
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spellbook of turn undead
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This spell is a level six clerical spell. When cast at an
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undead monster, the beam created causes a small amount of
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damage to the undead target, and will cause it to flee if they
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fail a resistance check. Casting this spell at the corpse of
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a dead monster will revive it.
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Knights in possession of the Magic Mirror of Merlin cause
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double damage when casting this spell.
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*spider
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Eight legged creature capable of spinning webs to trap prey.
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[]

doc/evilhack-changelog.md

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@@ -3987,4 +3987,5 @@ The following changes to date are:
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- Add attack spellbook descriptions to the in-game encyclopedia
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- Add healing spellbook descriptions to the in-game encyclopedia
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- Revert commit 0f42eff (priest altar sacrifice artifact restrictions)
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- Add clerical spellbook descriptions to the in-game encyclopedia
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