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model_service.go
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/*
* TrueNAS RESTful API
*
* Go SDK for interacting with TrueNAS APIs (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
*
* API version: v2.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package truenas
import (
"encoding/json"
)
// Service struct for Service
type Service struct {
Id int32 `json:"id"`
Service string `json:"service"`
Enable *bool `json:"enable,omitempty"`
State *string `json:"state,omitempty"`
Pids *[]int32 `json:"pids,omitempty"`
AdditionalProperties map[string]interface{}
}
type _Service Service
// NewService instantiates a new Service object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewService(id int32, service string) *Service {
this := Service{}
this.Id = id
this.Service = service
return &this
}
// NewServiceWithDefaults instantiates a new Service object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewServiceWithDefaults() *Service {
this := Service{}
return &this
}
// GetId returns the Id field value
func (o *Service) GetId() int32 {
if o == nil {
var ret int32
return ret
}
return o.Id
}
// GetIdOk returns a tuple with the Id field value
// and a boolean to check if the value has been set.
func (o *Service) GetIdOk() (*int32, bool) {
if o == nil {
return nil, false
}
return &o.Id, true
}
// SetId sets field value
func (o *Service) SetId(v int32) {
o.Id = v
}
// GetService returns the Service field value
func (o *Service) GetService() string {
if o == nil {
var ret string
return ret
}
return o.Service
}
// GetServiceOk returns a tuple with the Service field value
// and a boolean to check if the value has been set.
func (o *Service) GetServiceOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Service, true
}
// SetService sets field value
func (o *Service) SetService(v string) {
o.Service = v
}
// GetEnable returns the Enable field value if set, zero value otherwise.
func (o *Service) GetEnable() bool {
if o == nil || o.Enable == nil {
var ret bool
return ret
}
return *o.Enable
}
// GetEnableOk returns a tuple with the Enable field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Service) GetEnableOk() (*bool, bool) {
if o == nil || o.Enable == nil {
return nil, false
}
return o.Enable, true
}
// HasEnable returns a boolean if a field has been set.
func (o *Service) HasEnable() bool {
if o != nil && o.Enable != nil {
return true
}
return false
}
// SetEnable gets a reference to the given bool and assigns it to the Enable field.
func (o *Service) SetEnable(v bool) {
o.Enable = &v
}
// GetState returns the State field value if set, zero value otherwise.
func (o *Service) GetState() string {
if o == nil || o.State == nil {
var ret string
return ret
}
return *o.State
}
// GetStateOk returns a tuple with the State field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Service) GetStateOk() (*string, bool) {
if o == nil || o.State == nil {
return nil, false
}
return o.State, true
}
// HasState returns a boolean if a field has been set.
func (o *Service) HasState() bool {
if o != nil && o.State != nil {
return true
}
return false
}
// SetState gets a reference to the given string and assigns it to the State field.
func (o *Service) SetState(v string) {
o.State = &v
}
// GetPids returns the Pids field value if set, zero value otherwise.
func (o *Service) GetPids() []int32 {
if o == nil || o.Pids == nil {
var ret []int32
return ret
}
return *o.Pids
}
// GetPidsOk returns a tuple with the Pids field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Service) GetPidsOk() (*[]int32, bool) {
if o == nil || o.Pids == nil {
return nil, false
}
return o.Pids, true
}
// HasPids returns a boolean if a field has been set.
func (o *Service) HasPids() bool {
if o != nil && o.Pids != nil {
return true
}
return false
}
// SetPids gets a reference to the given []int32 and assigns it to the Pids field.
func (o *Service) SetPids(v []int32) {
o.Pids = &v
}
func (o Service) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if true {
toSerialize["id"] = o.Id
}
if true {
toSerialize["service"] = o.Service
}
if o.Enable != nil {
toSerialize["enable"] = o.Enable
}
if o.State != nil {
toSerialize["state"] = o.State
}
if o.Pids != nil {
toSerialize["pids"] = o.Pids
}
for key, value := range o.AdditionalProperties {
toSerialize[key] = value
}
return json.Marshal(toSerialize)
}
func (o *Service) UnmarshalJSON(bytes []byte) (err error) {
varService := _Service{}
if err = json.Unmarshal(bytes, &varService); err == nil {
*o = Service(varService)
}
additionalProperties := make(map[string]interface{})
if err = json.Unmarshal(bytes, &additionalProperties); err == nil {
delete(additionalProperties, "id")
delete(additionalProperties, "service")
delete(additionalProperties, "enable")
delete(additionalProperties, "state")
delete(additionalProperties, "pids")
o.AdditionalProperties = additionalProperties
}
return err
}
type NullableService struct {
value *Service
isSet bool
}
func (v NullableService) Get() *Service {
return v.value
}
func (v *NullableService) Set(val *Service) {
v.value = val
v.isSet = true
}
func (v NullableService) IsSet() bool {
return v.isSet
}
func (v *NullableService) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableService(val *Service) *NullableService {
return &NullableService{value: val, isSet: true}
}
func (v NullableService) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableService) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}