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model_vm_attributes.go
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/*
* TrueNAS RESTful API
*
* Go SDK for interacting with TrueNAS APIs (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
*
* API version: v2.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package truenas
import (
"encoding/json"
)
// VMAttributes struct for VMAttributes
type VMAttributes struct {
Type *string `json:"type,omitempty"`
Mac *string `json:"mac,omitempty"`
NicAttach *string `json:"nic_attach,omitempty"`
Path *string `json:"path,omitempty"`
Wait *bool `json:"wait,omitempty"`
VncPort *int32 `json:"vnc_port,omitempty"`
VncResolution *string `json:"vnc_resolution,omitempty"`
VncBind *string `json:"vnc_bind,omitempty"`
VncPassword *string `json:"vnc_password,omitempty"`
VncWeb *bool `json:"vnc_web,omitempty"`
AdditionalProperties map[string]interface{}
}
type _VMAttributes VMAttributes
// NewVMAttributes instantiates a new VMAttributes object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewVMAttributes() *VMAttributes {
this := VMAttributes{}
return &this
}
// NewVMAttributesWithDefaults instantiates a new VMAttributes object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewVMAttributesWithDefaults() *VMAttributes {
this := VMAttributes{}
return &this
}
// GetType returns the Type field value if set, zero value otherwise.
func (o *VMAttributes) GetType() string {
if o == nil || o.Type == nil {
var ret string
return ret
}
return *o.Type
}
// GetTypeOk returns a tuple with the Type field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *VMAttributes) GetTypeOk() (*string, bool) {
if o == nil || o.Type == nil {
return nil, false
}
return o.Type, true
}
// HasType returns a boolean if a field has been set.
func (o *VMAttributes) HasType() bool {
if o != nil && o.Type != nil {
return true
}
return false
}
// SetType gets a reference to the given string and assigns it to the Type field.
func (o *VMAttributes) SetType(v string) {
o.Type = &v
}
// GetMac returns the Mac field value if set, zero value otherwise.
func (o *VMAttributes) GetMac() string {
if o == nil || o.Mac == nil {
var ret string
return ret
}
return *o.Mac
}
// GetMacOk returns a tuple with the Mac field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *VMAttributes) GetMacOk() (*string, bool) {
if o == nil || o.Mac == nil {
return nil, false
}
return o.Mac, true
}
// HasMac returns a boolean if a field has been set.
func (o *VMAttributes) HasMac() bool {
if o != nil && o.Mac != nil {
return true
}
return false
}
// SetMac gets a reference to the given string and assigns it to the Mac field.
func (o *VMAttributes) SetMac(v string) {
o.Mac = &v
}
// GetNicAttach returns the NicAttach field value if set, zero value otherwise.
func (o *VMAttributes) GetNicAttach() string {
if o == nil || o.NicAttach == nil {
var ret string
return ret
}
return *o.NicAttach
}
// GetNicAttachOk returns a tuple with the NicAttach field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *VMAttributes) GetNicAttachOk() (*string, bool) {
if o == nil || o.NicAttach == nil {
return nil, false
}
return o.NicAttach, true
}
// HasNicAttach returns a boolean if a field has been set.
func (o *VMAttributes) HasNicAttach() bool {
if o != nil && o.NicAttach != nil {
return true
}
return false
}
// SetNicAttach gets a reference to the given string and assigns it to the NicAttach field.
func (o *VMAttributes) SetNicAttach(v string) {
o.NicAttach = &v
}
// GetPath returns the Path field value if set, zero value otherwise.
func (o *VMAttributes) GetPath() string {
if o == nil || o.Path == nil {
var ret string
return ret
}
return *o.Path
}
// GetPathOk returns a tuple with the Path field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *VMAttributes) GetPathOk() (*string, bool) {
if o == nil || o.Path == nil {
return nil, false
}
return o.Path, true
}
// HasPath returns a boolean if a field has been set.
func (o *VMAttributes) HasPath() bool {
if o != nil && o.Path != nil {
return true
}
return false
}
// SetPath gets a reference to the given string and assigns it to the Path field.
func (o *VMAttributes) SetPath(v string) {
o.Path = &v
}
// GetWait returns the Wait field value if set, zero value otherwise.
func (o *VMAttributes) GetWait() bool {
if o == nil || o.Wait == nil {
var ret bool
return ret
}
return *o.Wait
}
// GetWaitOk returns a tuple with the Wait field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *VMAttributes) GetWaitOk() (*bool, bool) {
if o == nil || o.Wait == nil {
return nil, false
}
return o.Wait, true
}
// HasWait returns a boolean if a field has been set.
func (o *VMAttributes) HasWait() bool {
if o != nil && o.Wait != nil {
return true
}
return false
}
// SetWait gets a reference to the given bool and assigns it to the Wait field.
func (o *VMAttributes) SetWait(v bool) {
o.Wait = &v
}
// GetVncPort returns the VncPort field value if set, zero value otherwise.
func (o *VMAttributes) GetVncPort() int32 {
if o == nil || o.VncPort == nil {
var ret int32
return ret
}
return *o.VncPort
}
// GetVncPortOk returns a tuple with the VncPort field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *VMAttributes) GetVncPortOk() (*int32, bool) {
if o == nil || o.VncPort == nil {
return nil, false
}
return o.VncPort, true
}
// HasVncPort returns a boolean if a field has been set.
func (o *VMAttributes) HasVncPort() bool {
if o != nil && o.VncPort != nil {
return true
}
return false
}
// SetVncPort gets a reference to the given int32 and assigns it to the VncPort field.
func (o *VMAttributes) SetVncPort(v int32) {
o.VncPort = &v
}
// GetVncResolution returns the VncResolution field value if set, zero value otherwise.
func (o *VMAttributes) GetVncResolution() string {
if o == nil || o.VncResolution == nil {
var ret string
return ret
}
return *o.VncResolution
}
// GetVncResolutionOk returns a tuple with the VncResolution field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *VMAttributes) GetVncResolutionOk() (*string, bool) {
if o == nil || o.VncResolution == nil {
return nil, false
}
return o.VncResolution, true
}
// HasVncResolution returns a boolean if a field has been set.
func (o *VMAttributes) HasVncResolution() bool {
if o != nil && o.VncResolution != nil {
return true
}
return false
}
// SetVncResolution gets a reference to the given string and assigns it to the VncResolution field.
func (o *VMAttributes) SetVncResolution(v string) {
o.VncResolution = &v
}
// GetVncBind returns the VncBind field value if set, zero value otherwise.
func (o *VMAttributes) GetVncBind() string {
if o == nil || o.VncBind == nil {
var ret string
return ret
}
return *o.VncBind
}
// GetVncBindOk returns a tuple with the VncBind field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *VMAttributes) GetVncBindOk() (*string, bool) {
if o == nil || o.VncBind == nil {
return nil, false
}
return o.VncBind, true
}
// HasVncBind returns a boolean if a field has been set.
func (o *VMAttributes) HasVncBind() bool {
if o != nil && o.VncBind != nil {
return true
}
return false
}
// SetVncBind gets a reference to the given string and assigns it to the VncBind field.
func (o *VMAttributes) SetVncBind(v string) {
o.VncBind = &v
}
// GetVncPassword returns the VncPassword field value if set, zero value otherwise.
func (o *VMAttributes) GetVncPassword() string {
if o == nil || o.VncPassword == nil {
var ret string
return ret
}
return *o.VncPassword
}
// GetVncPasswordOk returns a tuple with the VncPassword field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *VMAttributes) GetVncPasswordOk() (*string, bool) {
if o == nil || o.VncPassword == nil {
return nil, false
}
return o.VncPassword, true
}
// HasVncPassword returns a boolean if a field has been set.
func (o *VMAttributes) HasVncPassword() bool {
if o != nil && o.VncPassword != nil {
return true
}
return false
}
// SetVncPassword gets a reference to the given string and assigns it to the VncPassword field.
func (o *VMAttributes) SetVncPassword(v string) {
o.VncPassword = &v
}
// GetVncWeb returns the VncWeb field value if set, zero value otherwise.
func (o *VMAttributes) GetVncWeb() bool {
if o == nil || o.VncWeb == nil {
var ret bool
return ret
}
return *o.VncWeb
}
// GetVncWebOk returns a tuple with the VncWeb field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *VMAttributes) GetVncWebOk() (*bool, bool) {
if o == nil || o.VncWeb == nil {
return nil, false
}
return o.VncWeb, true
}
// HasVncWeb returns a boolean if a field has been set.
func (o *VMAttributes) HasVncWeb() bool {
if o != nil && o.VncWeb != nil {
return true
}
return false
}
// SetVncWeb gets a reference to the given bool and assigns it to the VncWeb field.
func (o *VMAttributes) SetVncWeb(v bool) {
o.VncWeb = &v
}
func (o VMAttributes) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.Type != nil {
toSerialize["type"] = o.Type
}
if o.Mac != nil {
toSerialize["mac"] = o.Mac
}
if o.NicAttach != nil {
toSerialize["nic_attach"] = o.NicAttach
}
if o.Path != nil {
toSerialize["path"] = o.Path
}
if o.Wait != nil {
toSerialize["wait"] = o.Wait
}
if o.VncPort != nil {
toSerialize["vnc_port"] = o.VncPort
}
if o.VncResolution != nil {
toSerialize["vnc_resolution"] = o.VncResolution
}
if o.VncBind != nil {
toSerialize["vnc_bind"] = o.VncBind
}
if o.VncPassword != nil {
toSerialize["vnc_password"] = o.VncPassword
}
if o.VncWeb != nil {
toSerialize["vnc_web"] = o.VncWeb
}
for key, value := range o.AdditionalProperties {
toSerialize[key] = value
}
return json.Marshal(toSerialize)
}
func (o *VMAttributes) UnmarshalJSON(bytes []byte) (err error) {
varVMAttributes := _VMAttributes{}
if err = json.Unmarshal(bytes, &varVMAttributes); err == nil {
*o = VMAttributes(varVMAttributes)
}
additionalProperties := make(map[string]interface{})
if err = json.Unmarshal(bytes, &additionalProperties); err == nil {
delete(additionalProperties, "type")
delete(additionalProperties, "mac")
delete(additionalProperties, "nic_attach")
delete(additionalProperties, "path")
delete(additionalProperties, "wait")
delete(additionalProperties, "vnc_port")
delete(additionalProperties, "vnc_resolution")
delete(additionalProperties, "vnc_bind")
delete(additionalProperties, "vnc_password")
delete(additionalProperties, "vnc_web")
o.AdditionalProperties = additionalProperties
}
return err
}
type NullableVMAttributes struct {
value *VMAttributes
isSet bool
}
func (v NullableVMAttributes) Get() *VMAttributes {
return v.value
}
func (v *NullableVMAttributes) Set(val *VMAttributes) {
v.value = val
v.isSet = true
}
func (v NullableVMAttributes) IsSet() bool {
return v.isSet
}
func (v *NullableVMAttributes) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableVMAttributes(val *VMAttributes) *NullableVMAttributes {
return &NullableVMAttributes{value: val, isSet: true}
}
func (v NullableVMAttributes) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableVMAttributes) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}