-
Notifications
You must be signed in to change notification settings - Fork 2
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
feat: simplify adding from collection & reorder mod/map priority #16
Comments
There are mods that need to (or at least ask to) be placed in the very beginning, same goes for the maps. I might just add toggles when starting to add from a collection that would allow this behavior. |
Which ones are those? Never found any mod that needs to be placed before. Even those mods requiring a secondary mod to function... the game just loads everything. |
I can't recite any specific mods right now, but I remember there being a few mods that I used that required early loading. Not sure how to feel about changing the default behavior further, but I'll be adding toggles for this. |
I think it would work something like that, but default to autoplace down for mods, up for maps. |
Current flow for that would be to remove and then add again, but I definitely see the benefit of this. |
yeah you're right, even if there weren't any atm, in some moment it would appear something that's be needing to be placed somewhere to work. |
Yeah, I quite like your proposal. It'd make adding mods, especially from collections much easier. Related/closes #6 |
mmm I imagine a mod list, as in remove mods, but when you select one it's almost the same as installing it again, as install a mod is adding workshopID and modID... a "reinstall" option would be enough so the program let you choose it's place again |
I'm think out of the box while saying this, but... |
Describe the bug
While installing mods from list, it has moved forward a step... now doesn't ask to choose a module if the mod has only one modID, but still asks where in the priority list should be placed.
As this game has little to no requirements in mod priority, this seems more of a bug or unintended functioning
To Reproduce
Try to install from a collection
Expected behavior
Never ask where to place mod priority, only if the mod has several modules inside.
Desktop (please complete the following information):
Additional context
Also it should install all maps to the start of the list without asking. there's only a few mods that need to me placed at the very start of the list before every other mod, and those are RV interior, basements and such mods adding further "minihouses" for use in vehicles. If we are installing it we'll know those should be up. Anyways, they should work even it not placed on top, just before muldraug that should be always the last
The text was updated successfully, but these errors were encountered: