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update tombstone
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Chapter16/carddeck_3.c

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// carddeck_3.c
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// Chapter 16
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// <book title>
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// Learn C Programming
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//
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// carddeck_3.c builds upon carddeck_2b.c.
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// In this version, we add an structure with an array of structures, called Deck
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// and some functions to manipulate the Deck array.
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//
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// compile with cc carddeck_3.c -o carddeck_3 -Wall -Werror =std=c11
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// compile with
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//
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// cc carddeck_3.c -o carddeck_3 -Wall -Werror =std=c11
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//
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// cards, etc.
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kCardsInSuit = 13, // For now, kCardsInDeck / 4. This will change
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// depending upon the card game.
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kCardsInHand = 5, // For now, 5 cards dealt for each hange. This will
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kCardsInHand = 5, // For now, 5 cards dealt for each hange. This will
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// change depending upon the card game.
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kNumHands = 4 // For now, for hands per "table". This will change
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kNumHands = 4 // For now, for hands per "table". This will change
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// depending on the game we want to implement.
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};
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