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This would be a wall clock kind of deal that increments regardless of transport state. Some plugins expect this information and will be useful internally too.
Add steadyTime member to render context.
set steady time in AudioEngine some time before rendering graphs.
pass information to plugins (so far it's just clap that wants it)
The text was updated successfully, but these errors were encountered:
This would be a wall clock kind of deal that increments regardless of transport state. Some plugins expect this information and will be useful internally too.
steadyTime
member to render context.AudioEngine
some time before rendering graphs.The text was updated successfully, but these errors were encountered: