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README.md

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@@ -278,11 +278,8 @@ Additionally, `RustBCA` accepts an input file type (one of: `0D`, `1D`, `2D`, `T
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```bash
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./RustBCA 0D /path/to/input.toml
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```
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For further details, have a look at
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[Usage](https://github.com/lcpp-org/RustBCA/wiki/Usage,-Input-File,-and-Output-Files)
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on the `RustBCA` [Wiki] for usage instructions.
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Also have a look at the examples on the [Wiki] for writing `.toml` input files.
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**Warning: RustBCA defaults to the 2D triangular mesh input mode.** For more details, see [Input Files](https://github.com/lcpp-org/RustBCA/wiki/Standalone-Code:-Input-File).
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Also have a look at the examples on the [Wiki] to see some examples of RustBCA input files.
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[BCA]: https://en.wikipedia.org/wiki/Binary_collision_approximation
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[HDF5]: https://en.wikipedia.org/wiki/Hierarchical_Data_Format

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