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I find the ola function very powerful, but as far as I understand it's limited to evenly spaced sound events. I think an ola with a trigger input instead of hop and rate would be very useful.
I'm thinking of something like Spawn or TSpawn from SC2.
I find the ola function very powerful, but as far as I understand it's limited to evenly spaced sound events. I think an ola with a trigger input instead of hop and rate would be very useful.
I'm thinking of something like Spawn or TSpawn from SC2.
It could be used like this
I can give it a spin if this makes sense to you @lfnoise
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