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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
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<title>Blender Project - LGM 2008 Wrocław</title>
<meta name="GENERATOR" content="Quanta Plus" />
<meta name="AUTHOR" content="[email protected]" />
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<meta name="KEYWORDS" content="LGM, Libre, Graphics, Meeting, 2008, GIMP, Scribus, Inkscape, Blender, Krita, conference, AASO, konferencja, OpenSource, Open Source, FLOSS, OSS, Linux, Creative Commons, Politechnika Wrocławska, Wrocław, oprogramowanie, image manipulation, photo, vector graphics, raster graphics, vector, raster, developers, international, artists, artyści, developerzy, otwarte, darmowe, free, open, software, free software, melting point, free software graphics, program, tools, GNU/Linux, GNU, digital, application, community, hacking, professional" />
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<h1 class="title"><a href="../index.html" title="Home page">Libre Graphics Meeting 2008 <span></span></a></h1>
<p id="p_d_info" class="title"><strong>Wrocław 8-11th May <span></span></strong></p>
<ul id="menu"><li id="mp1"><a href="index.html">home</a></li><li id="mp2"><a href="program.html">program</a></li><li id="mp3"><a href="projects.html">projects</a></li><li id="mp4"><a href="location.html">location</a></li><li id="mp5"><a href="sponsors.html">sponsors</a></li><li id="mp6"><a href="contact.html">contact</a></li></ul>
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<p>projects:</p>
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<li><a href="scribus.html">scribus</a></li>
<li><a href="krita.html">krita</a></li>
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<!--Strona projektu-->
<div class="text" id="project">
<h2>Blender</h2>
<p>Blender is one of the most famous open-source projects ever. It is a free software (since 2002 available under GNU Public License) 3D animation program that can be used for modeling, UV unwrapping, texturing, rigging, skinning, animating, rendering, particle and other simulating, non-linear editing, compositing, and creating interactive 3D applications.</p>
<img src="gfx/img/projects/screen_blender.png" alt="Blender screen" />
<p>Blender is well-known for the fact of running on a really wide range of operating systems: Microsoft Windows, Mac OS X, Linux, IRIX, Solaris, FreeBSD, SkyOS, MorphOS and Pocket PC.</p>
<p>Because of its rich set of capabilities it is often compared to high-end commercial 3D software products like Softimage|XSI, Cinema 4D, 3ds Max and Maya. Among some of its features are:</p>
<ul><li>Support for a variety of geometric primitives, including polygon meshes, fast subdivision surface modeling, Bezier curves, NURBS surfaces, metaballs, digital sculpting, and vector fonts.</li>
<li>Versatile internal rendering capabilities and integration with YafRay, an open source ray tracer.</li>
<li>Keyframed animation tools including inverse kinematics, armature (skeletal), hook, curve and lattice-based deformations, shape keys (morphing), non-linear animation, constraints, vertex weighting, soft body dynamics including mesh collision detection, fluid dynamics, Bullet rigid body dynamics, particle based hair, and a particle system with collision detection.</li>
<li>Python scripting for tool creation and prototyping, game logic, importing and exporting from other formats such as COLLADA and task automation.</li>
<li>Basic non-linear video editing and compositing capabilities.</li>
<li>Game Blender, a sub-project, offers interactivity features such as collision detection, dynamics engine, and programmable logic. It also allows the creation of stand-alone, real-time applications ranging from architectural visualization to video game construction.</li></ul>
<p>The most noticeable examples of Blender employment were probably Spider-Man 2 movie and Elephant Dreams – world’s first ‘open movie’.</p>
<p>See also:</p>
<ul>
<li><a href="http://www.blender.org/">Homepage</a></li>
<li><a href="http://www.blender.org/features-gallery/gallery/images/">Gallery</a></li>
<li><a href="http://www.blender.org/download/get-blender/">Download</a></li>
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