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ConnectionStateBuilder.swift
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/*
* Copyright 2024 LiveKit
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import LiveKit
import SwiftUI
/// Switch the view to build depending on the `Room`'s `ConnectionState`.
///
/// > Note: References `Room` environment object.
public struct ConnectionStateBuilder<DisconnectedView: View,
ConnectingView: View,
ReconnectingView: View,
ConnectedView: View>: View
{
public typealias DisconnectedComponentBuilder<Content: View> = (_ reason: DisconnectReason?) -> Content
@EnvironmentObject var room: Room
var disconnected: DisconnectedComponentBuilder<DisconnectedView>
var connecting: ComponentBuilder<ConnectingView>
var reconnecting: ComponentBuilder<ReconnectingView>
var connected: ComponentBuilder<ConnectedView>
public init(@ViewBuilder disconnected: @escaping DisconnectedComponentBuilder<DisconnectedView>,
@ViewBuilder connecting: @escaping ComponentBuilder<ConnectingView>,
@ViewBuilder reconnecting: @escaping ComponentBuilder<ReconnectingView>,
@ViewBuilder connected: @escaping ComponentBuilder<ConnectedView>)
{
self.disconnected = disconnected
self.connecting = connecting
self.reconnecting = reconnecting
self.connected = connected
}
public var body: some View {
switch room.connectionState {
case let .disconnected(reason): return AnyView(disconnected(reason))
case .connecting: return AnyView(connecting())
case .reconnecting: return AnyView(reconnecting())
case .connected: return AnyView(connected())
}
}
}