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Copy pathPuzzleLevel_Generation.userprefs
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PuzzleLevel_Generation.userprefs
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<Properties>
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" />
<MonoDevelop.Ide.Workbench ActiveDocument="Assets\PuzzleGenerator.cs">
<Files>
<File FileName="Assets\Puzzle01.cs" Line="6" Column="2" />
<File FileName="Assets\PuzzleGenerator.cs" Line="64" Column="22" />
<File FileName="Assets\Player.cs" Line="1" Column="1" />
<File FileName="Assets\LevelGenerator.cs" Line="25" Column="3" />
<File FileName="Assets\Room.cs" Line="1" Column="1" />
<File FileName="Assets\DoorScript.cs" Line="32" Column="4" />
<File FileName="Assets\KeyScript.cs" Line="34" Column="4" />
<File FileName="Assets\PuzzleKey.cs" Line="1" Column="1" />
<File FileName="Assets\ShardScript.cs" Line="21" Column="36" />
<File FileName="Assets\PuzzleShard.cs" Line="1" Column="1" />
<File FileName="Assets\SwitchScript.cs" Line="38" Column="3" />
<File FileName="Assets\SwitchBallScript.cs" Line="53" Column="53" />
<File FileName="Assets\Puzzle02.cs" Line="41" Column="35" />
</Files>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore />
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
</Properties>