Problem description
When going back from step 3 of the fleet control (fleet2) to the step 2 (fleet1), and there's at least one Union mission already active (experienced on self-sent Union, but probably happens on external Union's as well), step 2 will thing that our intention was to join the Union, without selecting anything.
Engine details
- Engine version:
- Custom modifications:
- Environment:
- Configuration:
- Game speeds: N/A
- Debris settings: N/A
- Any other relevant config entry: N/A
Steps to reproduce
Prerequisites:
- User
X exists (attack sender)
- User
Y exists (attack target)
Steps to reproduce the behavior:
- Send attack on user's
Y planet / moon
- Turn that attack into a Union
- Try to send another mission towards previously attacked planet / moon
- When on step 3 (
fleet2), go back to the previous step
Expected behavior
- Previously chosen parameters (target, speed, etc.) are preserved
- Indicator about "joining union" is not shown
- The ability to select other target (either via direct input or by selecting shortcuts) remains enabled
Actual behavior
- Previously chosen parameters (target, speed, etc.) are preserved
- Indicator about "joining union" is shown
- The ability to select other target (either via direct input or by selecting shortcuts) is disabled
Problem description
When going back from step 3 of the fleet control (
fleet2) to the step 2 (fleet1), and there's at least one Union mission already active (experienced on self-sent Union, but probably happens on external Union's as well), step 2 will thing that our intention was to join the Union, without selecting anything.Engine details
version 1.1.0commit 0301196Steps to reproduce
Prerequisites:
Xexists (attack sender)Yexists (attack target)Steps to reproduce the behavior:
Yplanet / moonfleet2), go back to the previous stepExpected behavior
Actual behavior