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bugAll bug reportsAll bug reportsbug:confirmedAll bug reports that were reproduced, therefore confirmed to existAll bug reports that were reproduced, therefore confirmed to exist
Description
Problem description
When going back from step 3 of the fleet control (fleet2) to the step 2 (fleet1), and there's at least one Union mission already active (experienced on self-sent Union, but probably happens on external Union's as well), step 2 will thing that our intention was to join the Union, without selecting anything.
Engine details
- Engine version:
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version 1.1.0 -
commit 0301196
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- Custom modifications:
- Yes
- No
- Environment:
- local
- testing (inaccessible from the outside)
- production (accessible from the outside world)
- Configuration:
- Game speeds: N/A
- Debris settings: N/A
- Any other relevant config entry: N/A
Steps to reproduce
Prerequisites:
- User
Xexists (attack sender) - User
Yexists (attack target)
Steps to reproduce the behavior:
- Send attack on user's
Yplanet / moon - Turn that attack into a Union
- Try to send another mission towards previously attacked planet / moon
- When on step 3 (
fleet2), go back to the previous step
Expected behavior
- Previously chosen parameters (target, speed, etc.) are preserved
- Indicator about "joining union" is not shown
- The ability to select other target (either via direct input or by selecting shortcuts) remains enabled
Actual behavior
- Previously chosen parameters (target, speed, etc.) are preserved
- Indicator about "joining union" is shown
- The ability to select other target (either via direct input or by selecting shortcuts) is disabled
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bugAll bug reportsAll bug reportsbug:confirmedAll bug reports that were reproduced, therefore confirmed to existAll bug reports that were reproduced, therefore confirmed to exist