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Exported iOS app is unable to complete createTracks #22
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Any progress? |
I tried all day and finally solved this problem. When I hit Archive with Xcode to package, the plugin doesn't work properly. But when I try to package it into runner.app with
and then convert it to ipa, everything works fine, I hope it can help you |
@NAKANISYNTH @Moyck |
@jugamir This issue seems to have been solved in the latest version 0.4.4. https://pub.dev/packages/flutter_sequencer/changelog |
@jugamir The version I use is 0.4.4, but still have this problem. |
This solved it for me: |
My Situation
When I build with release mode, the app able to play the sound with sf2 files properly. But on the app exported for distribution, even though it is the exact same code, it seems to stop at
createTracks
and not play the sound. The app doesn't crash, so I don't think it's a problem with the file path or loading.I don't know if this is related, but when I build from Mac, I get the following messages on console when
createTracks
is called.If you have any suggestions on how to handle this, please let me know.
Thank you for developing such a cool package :)
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